Skip to content
#

path-tracing

Here are 205 public repositories matching this topic...

ray-tracing-renderer
ToJans
ToJans commented Apr 20, 2020

Context

This engine is intended to be used as a drop-in replacement to Three.js’s WebGLRenderer.

Problem

It tends not to work as a drop-in replacement out-of-the-box, because the renderer crashes when:

  • Meshes contain a THREE.Geometry instead of a THREE.BufferGeometry.
  • It uses materials for which the texture images are not loaded yet.

This might cause people who try to repl

Improve this page

Add a description, image, and links to the path-tracing topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the path-tracing topic, visit your repo's landing page and select "manage topics."

Learn more