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leeoniya
leeoniya commented Dec 14, 2019

it's becoming more time-consuming and error-prone to manually re-test all the demos following internal refactorings and API adjustments.

now that the API is fleshed out a bit, it's possible to test a large amount of code (non-granularly) without having to simulate all interactions via Puppeteer or similar.

a lot of code can already be regression-tested by simply running all the demos and val

Windows-Auto-Night-Mode
Spiritreader
Spiritreader commented Jul 22, 2020

Describe the bug
When a timed theme switch is delayed due to high GPU usage, the old monitoring module logged this incident.
The new module has been rewritten more efficiently and does not yet implement this behavior.

Expected behavior
The new GPU monitoring module logs the GPU usage once after the threshold has been surpassed with a message similar to the old module, e.g

Javascript/WebGL lightweight face tracking library designed for augmented reality webcam filters. Features : multiple faces detection, rotation, mouth opening. Various integration examples are provided (Three.js, Babylon.js, FaceSwap, Canvas2D, CSS3D...).

  • Updated Aug 20, 2021
  • JavaScript
build
gyohng
gyohng commented Jun 7, 2021

debootstrap.sh replaces extraargs or another line in the environment where it finds 'console=' before the line that starts with console=

Suggested the following fix:

--- a/lib/debootstrap.sh
+++ b/lib/debootstrap.sh
@@ -626,7 +626,7 @@ prepare_partitions()
 	# if we have a headless device, set console to DEFAULT_CONSOLE
 	if [[ -n $DEFAULT_CONSOLE && -f $SDCARD/boot/armbianE

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