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simulation
Here are 7,361 public repositories matching this topic...
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How can we get at UnitFmt
here? Probably just need to take it in PlotOptions
and plumb it through.
Good small task / intro to Rust.
Version of OpenTTD
12.0-beta2
Expected result
See somewhere on the vehicle or wherever, that the ship is lost.
Actual result
If a ship cannot reach its destination, it shows news about that once. This is true for all vehicles, but for ships even more annoying as they tend to drift towards the destination.
If you think you fixed the route, it doesn't update you with "route found
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As pointed out in cyberbotics/webots#2787 (comment), we should probably create a common stylesheet.qss
in the resources
folder that would contain the common style sheets to all platforms.
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What's the problem this feature will solve?
I am currently working on a project using mesa. Great framework! The problem is that I use ContinuousSpace, and want to visualise it. Is this something you are working on?
Don't bunde the data
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The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?
How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik
it may be unexpected given the fact that persons are routed (the same is true for containerflows)
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in order to not overlap with the new patch name location text
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I left 3 regexs that should be applied to the codebase in #15253. Regexs were written for visual studio and may need slight changes for non vs users.