Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on ILRuntime, and a UI module based on MVVM, and other basic functions support.
UTween is an interpolation animation component for Unity. You can quickly configure animations through built-in components or write animations through code.
A way to manage a UI screen stack in Unity all from code. Let the UI Manager handle pushing and popping screens, sort out rendering order, emit screen focus events, and more!