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zx64
zx64 commented Dec 1, 2018

From the comment in SDL_filesystem.h:
Please call SDL_free() on the pointer when you are done with it

When building the project with MSVC, I ran into some debug heap asserts early into the program startup.
The culprit appears to be the code in m_config.c that does free(prefdir) as changing these to SDL_free(prefdir) resolved the issue.

I'm not sure what to do about `GetDefaultConfi

cdogs-sdl
cxong
cxong commented Jun 14, 2016

Via playtesting, the compass arrows (#29) were ignored, likely because they are right at the edge and outside the player's attention. If they are moved slightly inwards, they may become more noticeable.

Games that have these arrows also tend to draw them closer to the player rather than near the edge; e.g.

  • GTA 1 & 2
  • Fire Fight
  • Crazy Taxi
RetroESP32
blue-halo
blue-halo commented Jul 13, 2020

Screen Saver Mode
I'd really love to have a screen saver / demo mode like what's available in Retro Pie that supports random images, animated GIFs and others as well as MP4 video+audio.

A Selectable Mode Or Timer Based Screen Saver Mode
Aside from playing games on it I'd also like to have it on display in my office and wear at conventions and such as an animated convention badge. I'd

one-html-page-challenge
Metroxe
Metroxe commented Apr 15, 2021

I thought it was cool when Github released Sponsors and thought I would put it in, but in retrospect it feels tacky and I'm not really looking to make money off the project. So I'd rather just remove it to keep things a bit cleaner.

This involves...

  • removing the Sponsor tag on Github in the repository settings (@Metroxe must do this last as to not create broken links)
  • removing the

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