.NET

.NET is a free, cross-platform, open source developer platform for building many different types of applications.
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Oct 12, 2021
The "src" directory contains a number of JS files that are added to the base copy of RN. It is not a complete source tree itself. Renaming to "patches" would increase clarity of intent, and follow OSS "patch-package" conventions.
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using \d
n regexes does not perform as expected, and in many cases [0-9]
should be preferred (as discovered here).
- Review existing uses of
\d
and replace with[0-9]
where appropriate - Consider adding this to the docs somewhere. Not sure where this would be appropriate to document, perhaps some discussion
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What's the issue you encountered?
Fire Emblem: Three Houses is a single-player game, but it has several asynchronous multiplayer features. Among them is the possibility, during weekly planning scenes (the 'calendar' screen), to look up what other players have done on the current week. This is entirely reliant on Nintendo's servers and completely useless to anyone playing on Ryujinx, but eve
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We can build much smaller Mono runtime for .NET Core purposes by simply removing code we don't need in this configuration. We did a few easy initial steps but we can go much further.
This list is not comprehensive but parts like
- Culture Data
- Any PAL related code
- Unused icalls
Whenever I submit a GET request to the api/public/groups endpoint, the "collections" field for each group returns "None" on every group, even if they have access to collections. I can verify that the
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Oct 11, 2021 - C#
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Remove logging line, or modify from ch.Info
to ch.Trace
:
https://github.com/dotnet/machinelearning/blob/5dbfd8acac0bf798957eea122f1413209cdf07dc/src/Microsoft.ML.Mkl.Components/SymSgdClassificationTrainer.cs#L813
For my text dataset, this logging line dumps ~100 pages of floats to my console. That level of verbosity is unneeded at the Info
level.
I'd recommend just removing the loggin
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The original issue was reported in dotnet/performance#1701:
// Benchmark Process Environment Information:
// Runtime=.NET 6.0.0 (6.0.21.11801), X64 RyuJIT
// GC=Concurrent Workstation
// Job: Job-AQTFSE(PowerPlanMode=00000000-0000-0000-0000-000000000000, IterationTime=250.0000 ms, MaxIterationCount=20, MinIterationCount=15, WarmupCount=1)
OverheadJitting
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Expected Behavior / New Feature
Support sticky sessions for ServiceDiscoveryProviders
Actual Behavior / Motivation for New Feature
When using websockets with ocelot in a distributed system, problem can arise since ocelot, as far as i know, doesn't support sticky sessions when working with service discovery providers.
The functionality could be great if it could work with both consul
Created by Microsoft
Released February 13, 2002
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- Wikipedia
Should update the readme files
https://github.com/dotnet/aspnetcore/blob/main/src/SignalR/docs/GettingStarted.md
https://github.com/dotnet/aspnetcore/blob/main/docs/BuildFromSource.md#nodejs-on-windows
Originally posted by @BrennanConroy in dotnet/aspnetcore#37454 (comment)