-
Updated
Oct 17, 2021 - C++
gamedev
Here are 3,906 public repositories matching this topic...
-
Updated
Oct 16, 2021 - JavaScript
-
Updated
Aug 24, 2021
-
Updated
Aug 31, 2021 - C#
-
Updated
Oct 10, 2021 - C++
-
Updated
Oct 16, 2021 - Rust
-
Updated
Oct 1, 2021
-
Updated
Oct 16, 2021 - C++
Tasks
- Fix ron file to use expected format
Reproduction Steps
cd examples/animation && cargo run
What Actually Happened
[ERROR][distill_daemon::file_asset_source] Error processing pair at Some("/shareddata/share/prog/rust/amethyst/examples/animation/assets/prefab/animation.ron"): 8:1: Expected map
[ERROR][distill_daemon::file_asset_source] Error processing pair at Some("/sh
-
Updated
Oct 15, 2021 - JavaScript
-
Updated
Oct 12, 2021 - C++
-
Updated
Sep 30, 2021 - C#
-
Updated
Oct 14, 2021 - Haskell
-
Updated
Oct 10, 2021 - C++
This function needs a unit test.
Guide to how to contribute to an open source project on GitHub.
Test stub: https://github.com/pygame/pygame/blob/main/test/display_test.py#L255-L274
Docs: https://www.pygame.org/docs/ref/display.html#pygame.display.gl_set_attribute
Code to be tested: https://github.com/pygame/pygame/bl
-
Updated
Oct 14, 2021 - Go
-
Updated
Oct 15, 2021 - C++
-
Updated
Oct 16, 2021 - C++
-
Updated
Oct 1, 2021 - CMake
Is your feature request related to a problem? Please describe.
Easy to work around but no reason to prevent users to add multiple lights on the same entity.
Use case:
Ambient and directional light to have just one entity handling 'sun light', directional for direct and ambient for indirect.
Spot and point light for a lighthouse's beam.
-
Updated
Jul 14, 2021 - C++
For example, BiomeProvider @Requires
SeaLevelFacet, but code reaches BiomeProvider.process without a SeaLevelFacet provided: https://scans.gradle.com/s/3szw7vgxv4d2o/tests/:modules:DynamicCities:test/org.terasology.dynamicCities.settlements.SettlementEntityManagerTest/placeParcel(SettlementEntityManager,%20ModuleTestingHelper)?top-execution=1
If this had been checked up-front and responded wi
-
Updated
Oct 15, 2021 - C++
-
Updated
Oct 14, 2021 - C
-
Updated
Mar 8, 2021
Improve this page
Add a description, image, and links to the gamedev topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the gamedev topic, visit your repo's landing page and select "manage topics."