Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
simulator
research
ai
computer-vision
cross-platform
deep-reinforcement-learning
artificial-intelligence
pixhawk
self-driving-car
unreal-engine
drones
deeplearning
control-systems
platform-independent
autonomous-quadcoptor
autonomous-vehicles
airsim
-
Updated
Oct 23, 2021 - C++
Just a tip for everyone: I was having trouble running an offline cluster where the Unity Editor was the master and a remote machine was the client. The remote machine was never able to connect to the Editor, but if I ran the standalone build as the master, it connects fine.
Make sure you don't have any blocking Inbound Rules in Windows Firewall with Advanced Security for the Editor version