directx
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CStateBurerAttackTele class uses CTelekinesis::get_objects_count method to iterate over all active objects. It's incorrect - this method does not return the total number of objects, but the number of objects in the TS_Keep and TS_Raise states. To get the total number of active objects we need to use CTelekinesis::get_objects_total_count.
So, we need to review every call of get_objects_count in
It would be very beneficial if the documentation would have something to tell you what to include in order to use that thing. CLion/Visual Studio should be able to find the symbol, but it would be a boon to anyone who is using a less advanced IDE.
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本体はCmdでショートカット使える。
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