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260 public repositories
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A simple template to start to code your own and personalized discord bot in Python programming language.
Updated
Nov 20, 2021
Python
An experimental fork of Discord.Net that implements the newest discord features for testing and development to eventually get merged into Discord.Net
🌋 - Lavalink wrapper for Discord.NET. Provides more options and performs better than all .NET Lavalink libraries combined.
.fmbot is a social Discord bot that provides music statistics for you and your friends.
A C# library that can emulate Pokémon battles.
add some interactivity to your commands 🙂
A free, robust, open-source Discord bot written in C# 8 using .NET Core 3.1 and a whole lotta Man Hours.
Updated
Dec 4, 2020
Batchfile
Simplifying Discord.NET hosting with .NET Generic Host (Microsoft.Extensions.Hosting)
Sharded discord bot made in c# using Discord.Net and .NET 5
Base templates to build a Discord.Net 1.0 bot off of
Archived: A Discord bot for BitZeny users.
[project-shutdown] Official source code of the FTNPower discordbot with private Fortnite STW API
Pootis-Bot, a multipurpose C# Discord.NET Bot
Curated list of awesome open-source Discord Bots
💎 Source code for a Discord bot to get started in C# with Discord.Net
A multipurpose Discord bot written in C# using Discord.Net
A Discord Chat Application Bot that uses c# with the Discord.Net Library
Wrapper for the KSoft API written in C#
The coolest discord bot around
This is depreciated, use RavenBOT instead
A discord bot that automatically assigns roles based off of a google form submission
Caulius is a peculiar Discord bot, that will send you some nice penis text arts.
Discord.NET bot template code
A Discord bot for assigning a verifed rank to users by using the GW2 API to verify the world they are on.
Updated
Jun 19, 2019
PowerShell
An addon that adds interactive functionality to commands.
(Deprecated) A moderation bot for Discord (.NET Core)
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@Lachee I've seen that you've added buttons to the library but it seems that there is no reference to this feature in the unity project. Are you currently working on this? If not I can try to implement it