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Emulator

Emulators allow the host system to emulate the qualities of a client system. For example, a mobile application developer might run an emulated device on their PC in order to test how their application would perform and appear on an actual phone or tablet.

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copy
copy commented Oct 7, 2021
  • copy/v86#431
  • copy/v86#333 (add a mute button and/or fix the "requires a gesture" warning). A volume selector would also be nice.
  • There's a minor issue where holding down and moving the mouse on the screen selects text outside of the screen on Firefox
  • Retry XHR requests that fail with 5xx or time out, with exponential backoff
  • Add configuration via url parameters (https://
EmpressFiona
EmpressFiona commented Aug 8, 2021

What's the issue you encountered?

Fire Emblem: Three Houses is a single-player game, but it has several asynchronous multiplayer features. Among them is the possibility, during weekly planning scenes (the 'calendar' screen), to look up what other players have done on the current week. This is entirely reliant on Nintendo's servers and completely useless to anyone playing on Ryujinx, but eve

xenia
Triang3l
Triang3l commented Jun 26, 2021

In Xenia, there are two kinds of declarations of kernel notification IDs:

  • System notifications IDs are used simply as hard-written values, without any enum/consts/#defines, with merely comments indicating their original XN_SYS name.
  • XAM apps (such as XmpApp) have notification IDs declared in their classes, as private static const uint32_t kMsg….

For future convenience especially when

jquery.terminal
jcubic
jcubic commented Oct 1, 2021

I have an idea for a new feature for jQuery Terminal

It was used to update the version in package.json file but now it the Makefile update package.in when package.json changes and it recursive it keeps updating.

The package.in have {{VER}} that is updated with current version but to update the package.in the code use regex so it can just update the file iteself.

The file is modifi

azerothcore-wotlk
acidmanifesto
acidmanifesto commented Dec 10, 2021

Current Behaviour

NPC Mobs that engage other npcs in combat seem to be resetting after a individual kill instead of staying and fight until the mob threat is cleared out. They appear to be resetting after each kill back to their home position and then they re-engage back out.

This issue came about from @malcrom durning scripting. I attempted to debug the issue, but the breaks i am setti

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