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Updated
Jan 5, 2022 - Kotlin
Create an example that debounces events fired:
Use a range input to define the debouncing-interval and offer a button that uses this interval debouncing it's clicks.
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I wanted to change the style of a label on mouse hover.
onEnter
worked fine:But there's no corresponding
onExit
function. I've written one now, but wondered if there was documentation around which scene2d stage elements have actions, and which do not,