Here are
254 public repositories
matching this topic...
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Updated
Feb 11, 2022
GLSL
WebGL lessons that start with the basics
A JavaScript API for drawing unconventional text effects on the web.
Updated
Jul 28, 2020
JavaScript
This library uses OpenGL Shaders to apply effects on ExoPlayer video at Runtime
Updated
Jun 11, 2021
Java
Collection of community-authored custom display filters for PixiJS
Updated
Feb 12, 2022
TypeScript
A library of fragment shaders you can use in any SpriteKit project.
Updated
Jun 10, 2020
GLSL
OpenGL/Vulkan Java 3D Engine
Updated
Jan 30, 2022
Java
A collection of shaders for MagicaVoxel to generate geometry, noise, patterns, and simplify common and repetitive tasks.
Updated
Feb 21, 2022
Python
This library apply video filter on generate an Mp4 and on ExoPlayer video and Video Recording with Camera2.
Updated
Nov 17, 2021
Java
Shadertoy-like live preview for GLSL shaders in Visual Studio Code
Updated
Feb 11, 2022
TypeScript
Show the weather effects onto view written in Swift4.2
Updated
Jan 7, 2019
Swift
Vulkan compute for people
Video Recording with Camera2 and apply video filter.
Updated
Jan 31, 2019
Java
React Fiber Reconciler Renderer for Regl WebGL
Updated
Jan 11, 2022
TypeScript
A collection of GLSL noise functions for use with WebGL with an easy to use API.
👾 The code for my game dev + computer graphics experiments on YouTube.
Updated
Mar 3, 2022
JavaScript
Radiance is video art software for VJs. It supports beat detection, animated GIFs, YouTube video, OpenGL shader effects. It is designed for live performance and runs on Linux and MacOS.
Web extension for shadertoy.com
Updated
Feb 22, 2022
JavaScript
30 days of shaders in GLSL using GLSLCanvas
Updated
Feb 5, 2022
JavaScript
Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.
Updated
Feb 28, 2022
JavaScript
Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy.
Updated
Dec 18, 2021
JavaScript
OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.
GLSL-targetting embedded compiler, and OpenGL rendering engine.
Updated
Oct 9, 2019
Haskell
● The Interactive Shader Render Platform. Music Visualizations, Real Time DJing, Piano Roll. Upcoming Node Editor. Developing in Private major architecture changes, will Open Source when stuff is ready! (Project will be renamed)
Updated
Sep 8, 2021
Python
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
ShaderView is an Android View that makes it easy to use GLSL shaders for your app. It's the modern way to use shaders for Android instead of RenderScript.
Updated
Jan 1, 2022
Kotlin
Updated
Jul 2, 2020
Objective-C
A Processing library providing physically based rendering and materials
Drawing patterns with glsl shaders on modern browsers.
Improve this page
Add a description, image, and links to the
glsl-shaders
topic page so that developers can more easily learn about it.
Curate this topic
Add this topic to your repo
To associate your repository with the
glsl-shaders
topic, visit your repo's landing page and select "manage topics."
Learn more
You can’t perform that action at this time.
You signed in with another tab or window. Reload to refresh your session.
You signed out in another tab or window. Reload to refresh your session.