-
Updated
Mar 22, 2022 - CMake
cmake
Here are 4,769 public repositories matching this topic...
With support for rectangular maps added to the game, the requirement for heightmaps to be square is no longer necessary.
The code below the above check relies on the assumption that the width and height match. This needs
-
Updated
Jan 8, 2022 - CMake
-
Updated
Mar 22, 2022 - C++
When I try to 'conan install' version-range-based requirements for a package from a GitLab remote package repository, I get an unhelpful Python message "ERROR: 'NoneType' object is not iterable." I believe it's triggered by some faulty implementation on the GitLab repository side, but it would be helpful if Conan provided a more specific indication of the error cause.
My example conanfile.py:
`
Context
#4881
I'm operating a worldwide server and there are unique connectivity issue in different regions. I want to ensure that users have best voice quality while under connection budget, and that involves different settings for different regions.
Description
I need to have individual switches that controls the inbound and outbound UDP connections.
Mumble component
Client
-
Updated
Mar 22, 2022 - C
-
Updated
Oct 13, 2020
-
Updated
Mar 16, 2022 - C++
Machine object should return a reference to themselves (like in sklearn)
auto machine = pipeline->over(std::make_shared<NormOne>())
->composite()
->over(std::make_shared<MulticlassLibLinear>())
->over(std::make_shared<MulticlassOCAS>())
->then(std
-
Updated
Mar 21, 2022 - C++
-
Updated
Mar 21, 2022 - CMake
-
Updated
Mar 8, 2022 - Shell
-
Updated
Mar 17, 2022 - C++
Currently, they are stored in a comma-separated string list inside the config
file, but this doesn't properly handle a number of edge cases.
-
Updated
Nov 26, 2021 - C++
-
Updated
Feb 15, 2021 - C
Is your feature request related to a problem? Please describe.
When running the game in windowed mode there is no frame, which means the game cannot be moved around the screen easily.
Describe the solution you'd like
Window frame added when in Window mode. Mouse behaviour as below:
When 'in game' the mouse should be 'captured' from the OS, but when you're on the Menu screen after pre
-
Updated
Mar 8, 2022 - Vim script
-
Updated
Mar 10, 2022 - C++
-
Updated
Jun 6, 2021 - C++
-
Updated
Jan 9, 2022 - CMake
-
Updated
Dec 4, 2020 - C++
If CPM_SOURCE_CACHE
is set to an empty string, CPM fails with file DOWNLOAD error: cannot create directory '/cpm' - Specify file by full
.
Improve this page
Add a description, image, and links to the cmake topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the cmake topic, visit your repo's landing page and select "manage topics."
Required skills: Python
Difficulty: Easy
For the initial asset conversion, openage provides textual output to signal which stage of conversion has been reached. The output usually looks like this: