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C++ is a popular and widely used mid-level language. It was designed as an extension of the C language.

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laanwj
laanwj commented Nov 25, 2021

I accidentally -torcontrol=1 today (instead of -listenonion=1) and was confused that it was accepted, as the argument needs to be host:port.

Expected outcome would be an error message and exiting.

Useful skills:

  • C++
  • Understanding of bitcoin core's initialization sequence

Want to work on this issue?

For guidance on contributing, please read [CONTRIBUTING.md](http

obs-studio
dxf
dxf commented Dec 9, 2021

Operating System Info

macOS 11.6

Other OS

No response

OBS Studio Version

27.1.3

OBS Studio Version (Other)

No response

OBS Studio Log URL

https://obsproject.com/logs/BvqNhdneGR7qcacg

OBS Studio Crash Log URL

No response

Expected Behavior

Ticking the 'Read from file' box should disable the 'Text' box, and replace it with a pat

Good first issue Confirmed
AtkinsSJ
AtkinsSJ commented Mar 23, 2022

TextEditor has support for opening a file with the cursor at a specific location, with TextEditor file.txt:line:col, but when I tested it out today, it was putting the cursor in the wrong place.

Steps:

  1. Run TextEditor README.md:40:6 in the terminal
  2. Notice that README.md is opened, but the cursor is at the end of line 1, not at line 40.

I tested a few different files, and line/colu

bug good first issue
srs
LUOQING1994
LUOQING1994 commented Feb 24, 2022

描述(Description)

描述你遇到了什么问题

用户点播视频,PC端使用WebRtc播放,当用户关闭视频后,云服务器利用回调函数,主动踢掉用户播放的视频流,该过程进行十几次后,云服务器的CPU一直处于98%的状态,即使没有任何推流操作,cpu也无法得到释放。

  1. SRS版本(Version): v 4.0.198

重现(Replay)

重现Bug的步骤(How to replay bug?)

  1. 本地推流到SRS云服务器
  2. PC端成功播放视频后,主动关闭视频,云服务器使用回调函数,进行主动踢流
  3. 重复十几次后,CPU处于98%的状态

期望行为(Expect)

描述你期望发生的事情(Please describe your expectation)

频繁推流、拉流、

API good first issue
pkaske
pkaske commented Dec 29, 2020

I figured out a way to get the (x,y,z) data points for each frame from one hand previously. but im not sure how to do that for the new holistic model that they released. I am trying to get the all landmark data points for both hands as well as parts of the chest and face. does anyone know how to extract the holistic landmark data/print it to a text file? or at least give me some directions as to h

good first issue type:research solution:holistic stat:awaiting googler
xmha97
xmha97 commented Sep 5, 2019

Bug report

Describe the bug

Here is a clear and concise description of what the problem is:

Hello, There is a bug on Kodi (tested on Windows Store version)
Using Alt+Space I can move Kodi on full-screen mode

Expected Behavior

Here is a clear and concise description of what was expected to happen:

Actual Behavior

Possible Fix

To Reproduce

Steps to reproduce t

openage
heinezen
heinezen commented Oct 1, 2021

Required skills: Python

Difficulty: Easy

For the initial asset conversion, openage provides textual output to signal which stage of conversion has been reached. The output usually looks like this:

INFO [py] converting metadata
INFO [py] [0] palette
INFO [py] [1] empires.dat
INFO [py] Starting conversion...
INFO [py] Extracting Genie data...
INFO [py] Creating API-like ob
python assets good first issue
loic-joly-sonarsource
loic-joly-sonarsource commented Mar 15, 2022

Is your feature request related to a problem? Please describe

Very often, with working with conformance view, I work with different versions of the same compiler, all options are the same. Or I work with different C++ standards, with the same compiler and the same options (exception for this one). Or...

Right now, to add a new compiler in the conformance view, I have to start from an empty

ui good first issue request
Broxzier
Broxzier commented Mar 21, 2022

With support for rectangular maps added to the game, the requirement for heightmaps to be square is no longer necessary.

https://github.com/OpenRCT2/OpenRCT2/blob/5edc5617152bf360015120dfd6eaf7595b19d6ee/src/openrct2/world/MapGen.cpp#L662-L667

The code below the above check relies on the assumption that the width and height match. This needs

enhancement good first issue

Created by Bjarne Stroustrup

Released October 1985

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