v8
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error log | 日志或报错信息
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.Culture
Hello!
Why bindings are not implemented for indexed property interceptor in rusty_v8?
Great job, thank you!
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Jan 20, 2019
gometalinter is now deprecated. We should switch to golangci-lint.
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Add Mocha benchmark
Specifically, Mocha seems to perform lots of operations like Array#includes
and Array#indexOf
on frozen arrays while setting up its environment and executing its tests.
It would be good to have this pattern reflected in the WTB.
Ref. https://docs.google.com/document/d/1X6zO5F_Zojizn2dmo_ftaOWsY8NltPHUhudBbUzMxnc/edit.
Update dependencies
Add eslint benchmark
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