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Server
A server is a program or device that provides functionality for other programs and devices, called clients. This relation forms the Client-Server Model.
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The upstream issues got closed. It is referenced in:
This issue was created by the ORY Closed Reference Notifier GitHub action.
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This is a feature request, to display the valid SSL name (from the certificate) when starting up the server.
Steps to reproduce the issue, if applicable. Include the actual command and output and/or stack trace.
$ http-server -S
Starting up http-server, serving ./ through https
Available on:
https://127.0.0.1:8080
https://192.168.77.123:8080
**What did you exp
window_editor_object_selection_select_object
currently returns its success through a bool and also the global gGameCommandErrorText
. It should be refactored to return a GameAction::Result
to remove the use of the global.
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Context and Description
The READMEs and any example code in all projects should be updated to reflect the move from the IBM-Swift organization to the Kitura organization.
If anyone wants to take on all or part of this, please comment here so other's know what you're working on and submit PR's. :-)
Thanks!
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Context
#4881
I'm operating a worldwide server and there are unique connectivity issue in different regions. I want to ensure that users have best voice quality while under connection budget, and that involves different settings for different regions.
Description
I need to have individual switches that controls the inbound and outbound UDP connections.
Mumble component
Client
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- Wikipedia
- Wikipedia
When checking a request's
remoteAddress
, it's usually the address from which NIO received the request. While that's technically correct, Vapor servers are often hosted behind a reverse-proxy such as nginx. Therefore the original peer's address is often lost. To resolve this, it's not uncommon to set the original peer's address in a header such asX-Forwarded-For
.**Describe the solution you