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May 2, 2022 - C++
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vulkan
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ncnn is a high-performance neural network inference framework optimized for the mobile platform
android
ios
caffe
deep-learning
neural-network
mxnet
tensorflow
vulkan
keras
inference
pytorch
artificial-intelligence
simd
riscv
darknet
arm-neon
high-preformance
ncnn
onnx
mlir
Open
JavaScript Request: Expose Texture methods getWidth(), getHeight(), getDepth(), getLevels(), etc.
3
enhancement
New feature or request
good first issue
Good for newcomers
web
Issue/request for WASM/WebGL
gamedev
webgl
opengl
unity
shaders
graphics
vulkan
game-development
glsl
shader
unity3d
godot
graphics-programming
hlsl
panda3d
glsl-shader
indiedev
glsl-shaders
3d
3d-graphics
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Jan 30, 2022 - C++
Open deep learning compiler stack for cpu, gpu and specialized accelerators
javascript
machine-learning
performance
deep-learning
metal
compiler
gpu
vulkan
opencl
tensor
spirv
rocm
tvm
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May 2, 2022 - Python
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, SRMD, RealSR, Anime4K, RIFE, CAIN, DAIN, and ACNet.
video
anime
vulkan
waifu2x
video-processing
super-resolution
image-enlarger
noise-reduction
upscaling
ncnn
frame-interpolation
video-super-resolution
video-interpolation
video-enlarger
video-frame-interpolation
esrgan
dain
anime4k
waifu2x-ncnn-vulkan
realsr
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May 2, 2022 - C++
MNN is a blazing fast, lightweight deep learning framework, battle-tested by business-critical use cases in Alibaba
machine-learning
arm
deep-neural-networks
deep-learning
vulkan
ml
convolution
embedded-devices
mnn
winograd-algorithm
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Mar 28, 2022 - C++
OpenGL Mathematics (GLM)
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Apr 20, 2022 - C++
Triang3l
commented
Jun 26, 2021
In Xenia, there are two kinds of declarations of kernel notification IDs:
- System notifications IDs are used simply as hard-written values, without any enum/consts/#defines, with merely comments indicating their original XN_SYS name.
- XAM apps (such as XmpApp) have notification IDs declared in their classes, as
private static const uint32_t kMsg…
.
For future convenience especially when
A lossless video/GIF/image upscaler achieved with waifu2x, Anime4K, SRMD and RealSR. Started in Hack the Valley 2, 2018.
python
machine-learning
video
neural-network
vulkan
waifu2x
qt5
super-resolution
upscaling
ncnn
video-enlarger
srmd
anime4k
realsr
rife
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May 1, 2022 - Python
Lightweight and modular C++11 graphics middleware for games and data visualization
android
game
c-plus-plus
ios
gamedev
webgl
cmake
opengl
graphics-engine
game-engine
graphics
sdl
vulkan
c-plus-plus-11
glfw
webassembly
emscripten
spir-v
3d
magnum
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May 1, 2022 - C++
gbriggs-trmb
commented
Nov 4, 2021
- Starting with the Stride "Terrain" sample.
- Added a vehicle model fbx file.
- Used Add Physics asset / convex hull to create collider
- Used this collider with a rigid body, works fine.
- Tried to use this collider with a character component, and it crashes the program.
- Made a much simpler multi box collider for the vehicle (one rectangle and four cylinders).
- This simpler colli
Spasi
commented
Jan 25, 2018
As of 00e1f52cf95c16b0cea34c83372145532b4745ba the LWJGL codebase has a new directory layout. This has broken the included Eclipse project.
Open-source, cross-platform, C++ game engine for creating 2D/3D games.
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Feb 4, 2022 - C++
3D engine focusing on modern rendering
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May 1, 2022 - C++
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
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Apr 27, 2022 - C
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64
emulator
fast
opengl
vulkan
ps1
playstation
psx
appimage
jit-compiler
hacktoberfest
enhancements
hardware-renderers
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Apr 28, 2022 - C++
Safe and rich Rust wrapper around the Vulkan API
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May 1, 2022 - Rust
The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
android
macos
linux
ios
multi-threading
metal
shaders
vulkan
directx
xbox
ps4
vulkan-api
ray-tracing
multi-gpu
vulkan-sdk
directx12
linux-ubuntu
ps5
visibility-buffer
shader-translator
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Apr 29, 2022 - C++
Cocos Engine is an open-source framework for building 2D & 3D real-time rendering and interactive contents, especially video games, which can be deployed to mobile, desktop and web. It is inherited from the legacy Cocos2d-x with a redesigned modern architecture. To run this engine, please download Cocos Creator.
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May 2, 2022 - C++
Awesome Vulkan ecosystem
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Mar 22, 2022
A modern cross-platform low-level graphics library and rendering framework
gamedev
opengl
graphics-engine
rendering
vulkan
directx
graphics-programming
renderer
d3d12
d3d11
raytracing
opengl-es
ibl
pbr
graphics-library
ray-tracing
3d-engine
directx11
directx12
vulkan-game-engine
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May 2, 2022 - Batchfile
One stop solution for all Vulkan samples
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Apr 29, 2022 - C++
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Problem:
After using Engine.createTextureFromKtx/jpeg/Png, I need to query the texture width and height so I can generate proper UV coordinates for font display.
Proposed solution
Expose the Texture.getWidth(), getHeight(), etc. methods to get texture information. I currently only need width and height, but I can see usage cases for many of the other "getters" available in the C++ in