Here are
175 public repositories
matching this topic...
Simple SDF mesh generation in Python
Updated
May 9, 2022
Python
A pytorch CUDA extension implementation of instant-ngp (sdf and nerf), with a GUI.
Updated
Jul 19, 2022
Python
Multi-view 3D reconstruction using neural rendering. Unofficial implementation of UNISURF, VolSDF, NeuS and more.
Updated
Sep 14, 2021
Python
Updated
Jul 22, 2022
JavaScript
Volumetric Human Teleportation (SIGGRAPH 2020 Real-Time Live) Monocular Real-Time Volumetric Performance Capture(ECCV 2020)
Updated
Jun 28, 2022
Python
Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field
Updated
Jun 20, 2022
HTML
Intrinsic3D - High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting (ICCV 2017)
Generative Adversarial Networks and Autoencoders for 3D Shapes
Updated
Oct 9, 2021
Python
🛠️ A toolkit of 2D/3D signed distance functions and sdf/vector operator nodegroups(155+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.
Updated
Jul 19, 2022
Python
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
Converting OnShape assembly to robot definition (SDF or URDF) through OnShape API
Updated
Jul 4, 2022
Python
SuiteCloud Software Development Kit (SuiteCloud SDK) are the set of tools that allow you to customize accounts and create SuiteApps through SuiteCloud Development Framework (SDF).
Updated
Jul 19, 2022
JavaScript
A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
Updated
May 12, 2021
ShaderLab
(latest updates and bug fixed) DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction
Pure C multi-channel signed distance field generator
Signed distance field text implementation for PixiJS
Updated
May 17, 2019
JavaScript
Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.
Unity3D based multi-robot simulator can bring-up simulation environment by SDF(Simulation Description File) easily. And it supports to connect ROS2 through cloisim_ros.
Simple kinematics calculation toolkit for robotics
Updated
Jul 5, 2022
Python
A Rich Text solution for PixiJS using SDF.
Updated
Apr 9, 2020
JavaScript
Sdf 2d shape renderer for Bevy
Updated
Jul 14, 2022
Rust
A-Frame component for rendering bitmap fonts.
Updated
Oct 26, 2018
JavaScript
Offline font tuning/bitmap generation via shaders
Updated
Mar 14, 2020
GLSL
🦖 [ECCV‘22] Pytorch implementation of 'Object-Compositional Neural Implicit Surfaces'
Updated
Jul 21, 2022
Python
Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh
Encode/decode/info to KTX/KTX2/DDS files with LDR/HDR and BC/ASTC/ETC2. Mac/Win C++11 too, Mac viewer, and scripts for batch processing textures.
⭐ Realtime Euclidean distance field generation and rendering
Updated
Dec 13, 2021
JavaScript
Simulating a Stewart platform in Gazebo using a plugin to allow control of a closed loop manipulator with ROS.
3D Vision functions with end-to-end support for deep learning developers, written in Ivy.
Updated
Jul 15, 2022
Python
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