Here are
22 public repositories
matching this topic...
Samples for CUDA Developers which demonstrates features in CUDA Toolkit
Lighthouse 2 framework for real-time ray tracing
CUDA Programming Practices
Interactive Visualisation of Large-scale Medical Datasets on Low-level GPUs using Octrees, Cuda C & OpenGL
3d visualizer, using raymarching technology to draw vectorized primitives
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Updated
Feb 13, 2021
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Cuda
This project shows how to integrate CUDA and OpenGL. Generating the Makefile with Cmake
Qt CUDA Mandelbrot explorer
ZED SDK interface sample for OpenGL
Java CUDA Mandelbrot explorer
Hand-crafted Cuda Canny Edge Detector on top of your webcam feed, using OpenCV, modern CMake and Conan third parties
Sample projects and code associated with the installation of CUDA v11 for learning CUDA with C and C++.
Particle-spring cloth simulation using CUDA
Implementation of Conway’s Game of Life in Cuda with Visualization in OpenGL
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Updated
Mar 18, 2022
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Makefile
Implement fractal models with cuda in opengl c++
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Updated
Jul 30, 2020
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Cuda
Meu trabalho de conclusão do Curso do BMAC. Uma solução de transitório hidráulico escrita em C e CUDA, com o simulador de cenários escrito em Python.
Real-time Embedded Deep Learning for Autonomous Lane Change Systems of Autonomous Driving
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Updated
Jan 7, 2018
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Python
Files associated with CUDA Crash Course (v2) by CoffeeBeforeArch, focusing on CUDA development with C and C++ for GPU programming.
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Updated
Sep 14, 2021
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Cuda
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Description
Right now the MDI ranges are not compacted (having the drawcalls with 0 instances removed).
But the DrawIndirectAllocator and all the resources in on the C++ side are already setup for this
Solution proposal
An additional Dispatch (direct, cause you can have a list of MDIs up front) over the drawcalls that prefix sums their boolean
instanceCount!=0u
flagThen another