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74 public repositories
matching this topic...
A hand-crafted 2D game library in Go
A collection of open source c/c++ libraries for gamedev
A continuation of the popular Artemis ECS framework
Updated
Jul 21, 2021
Java
Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.
(RPG maker) Create RPG-style or similar games more simply with Flame.
Updated
May 31, 2022
Dart
A Utility AI for C# and Unity
UI system for MonoGame projects.
Embeddable scripting language for real-time applications
TaskChain Control Flow framework. Helps facilitate running tasks on an application's "Main Thread" (such as a game), and tasks off the main (async).
Updated
Feb 10, 2022
Java
Collection of helpful utilities we use in our Unity projects.
A C++17 framework for 2D games
Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity
A Python binding for the great C library raylib.
Updated
Feb 2, 2022
Python
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
Updated
Feb 3, 2022
GDScript
ensy - A very simple Entity System for JavaScript
Updated
Apr 14, 2022
JavaScript
Multimedia JavaScript framework
Updated
May 7, 2021
JavaScript
Desktop/Android Python game development framework on top of Vulkan API
Updated
Aug 28, 2018
Python
A pragmatic entity-component-system module for my gamedev needs
A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.
Nodes, Culling & Entities for basic Scene Graphs in MonoGame.
Fast, reliable & non-intrusive message-oriented virtual network protocol for Java 6+.
Updated
Oct 13, 2020
Java
MultiGame is a tool for rapid development in Unity
Chroma Framework is a cross-platform 2D game development framework with focus on quick bring-up and hassle-free prototyping.
Library for loading Aseprite files. Directly reads binary Aseprite files and does not require you to export files to JSON.
Updated
Apr 24, 2022
Rust
Development of a MU* framework based on Evennia.
Updated
Dec 30, 2020
Python
A bridge between LDtk and DragonRuby
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TilePix only supports orthogonal maps (currently - hopefully we'll be able to support other types in the future). A sensible error should be returned on
Read
ing a map which doesn't haveorientation="orthogonal"
.Need to set up a constant for each type:
Then, using a
switch
statement, check against each, returning an error if not