#
spatial-audio
Here are 91 public repositories matching this topic...
Spatial Audio Rendering on the web.
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Jan 18, 2019 - JavaScript
audio
android
raspberry-pi
rpi
ios
raspberrypi
webaudio
audio-analysis
audio-engine
pulseaudio
spatial-audio
rtaudio
asound
linux-audio
labsound
miniaudio
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Jan 19, 2022 - C++
Free, open-source tools for Ambisonic 3D panning within Max for Live 10+
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Jul 8, 2022 - C++
A collection of spatial audio related VST plug-ins developed using JUCE and the Spatial_Audio_Framework
vst
ambisonics
spatial-audio
hoa
3d-audio
sound-field-analysis
microphone-array-processing
vbap
sound-field-visualisation
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Jun 22, 2022 - C++
A cross-platform framework for developing spatial audio algorithms and software in C/C++
ambisonics
spatial-audio
spherical-harmonics
3d-audio
microphone-array-processing
vbap
spatial-audio-framework
multi-source-tracking
sofa-reader
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Jun 22, 2022 - C
Reader for AES SOFA files to get better HRTFs
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Jul 9, 2022 - C
Spatial Audio Python Package
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Jul 12, 2022 - Python
A JavaScript version of the Bose Frames SDK
ar
bluetooth
webaudio
maxmsp
spatial-audio
bluetooth-devices
websdk
webar
webbluetooth
maxforlive
bose
bosewearable
bosear
bose-ar
cycling74
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Jun 1, 2022 - JavaScript
A fast, easy to use C++20 3D game library for modern computers
svg
cmake
metal
game-engine
shaders
multiplayer
vulkan
bgfx
directx
game-development
multithreading
ecs
animation-3d
spatial-audio
3d-engine
physx
cpp20
rlottie
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Aug 1, 2022 - C++
This is an audio application that produces 3D binaural audio from 2D mono audio samples and positional information given by the graphical user interface. Listen to 3D audio through stereo headphones. Video Demo:https://www.youtube.com/watch?v=peF9cZSwVGw
cxx
cpp
wxwidgets
spatial
hrtf
spatial-audio
soundscape
play-sounds
3d-audio
binaural
openal-soft
binauralaudio
surround-sound
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May 3, 2021 - C++
Fully adaptive object-based audio engine with upmixer, decoders, room correction, and spatializer, with one-click complete Unity audio engine replacement.
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Jul 31, 2022 - C#
simplified cross platform spatial audio framework
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Jun 13, 2022 - C++
SOFA Spatializer as a Native Plugin for Unity
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Mar 28, 2022 - C++
SoundObject binary distribution.
hrtf
vst3
spatial-audio
vst3-plugin
3d-audio
binaural
3d-sound
binauralaudio
hrir
immersive-audio
3d-sound-localization
soundobject
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Feb 20, 2022
Official code for "Learning Neural Acoustic Fields"
pytorch
impulse-response
spatial-audio
acoustics
3d-audio
reverberation
acoustic-model
acoustic-models
neural-fields
implicit-functions
neural-field
spatial-audio-reproduction
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Apr 13, 2022 - Python
A MATLAB implementation of the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithm; an alternative approach for reproducing Ambisonic RIRs over loudspeakers
ambisonics
spatial-audio
hoa
upmixing
microphone-array-processing
spatial-impulse-response-rendering
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Aug 2, 2022 - MATLAB
Consolidated Mach1 spatial audio player focused on collecting all headtracking input methods and defining best practices
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Mar 18, 2022 - JavaScript
iOS app, which demonstrates how to use headphones motion data.
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Jan 13, 2021 - Swift
An HTC Vive Musical Instrument: OSC via Unity3D to Max for Live and Ableton Live
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May 9, 2017 - C#
javascript
vr
webvr
virtual-reality
spatial-audio
three-js
mixed-reality
3d
3d-models
spatial-augmented-reality
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Feb 12, 2022 - JavaScript
Application to produce 3d audio (binaural or surround sound) with a graphical user interface and mono audio files.
audio
spatial-audio
3d
soundscape
play-sounds
3d-audio
binaural
openal-soft
binauralaudio
surround-sound
mono-audio
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Jun 3, 2022 - C++
WebVR, timeline and spatial audio boilerplate.
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May 7, 2017 - Max
A parametric Ambisonic decoder for headphones, based on the Cross-Pattern Coherence (CroPaC) spatial filter
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Jun 20, 2022 - C++
Audio implementation tools for FMOD and Unity
audio
unity
fmod-studio
spatial-audio
propagation
ambience
fmod
occlusion
game-audio
voiceover
obstruction
footsteps
fmod-unity
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Jul 24, 2021 - C#
Steam Audio (phonon) implementation for jMonkeyEngine.
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Jul 13, 2022 - Java
A VST/App implementation of the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithm
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Jun 20, 2022 - C++
Utility functions to calculate vector values for the Web Audio PannerNode
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Oct 20, 2018 - JavaScript
The IoSR listening room multichannel BRIR dataset contains binaural room impulse responses measured at head angles of 0 to 360 degrees in 2.5 degree steps, for 24 loudspeakers in the standard positions for 22.2 reproduction.
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Mar 24, 2017
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