C++11/14/17/20 templates and generic programming, the most complex and difficult technical details of C++, indispensable in building infrastructure libraries.
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Updated
Oct 5, 2022 - C++
C++11/14/17/20 templates and generic programming, the most complex and difficult technical details of C++, indispensable in building infrastructure libraries.
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
C++17 string with fixed size
A universal type for non-type template parameters for C++20 or later.
luabind without boost for OpenXRay
Bubbles: simple and expandable c++ project template with googletest and boost included
Feature-complete typeclasses for C++
A header-only C++ library that augments the standard library with useful code snippets
Creational pattern test.
SUSTech's CS205-C&CPP final project in 2020Spring.Same with 2021Spring
Contains some useful OOP based C++/C++11 Programs, developed during my 2nd semester at University.
Stuff that can help in CP like STL's in CPP, Some Hard mostly used Implementations, Template for CP in CPP (both in .cpp and .json))
Addition of two integers using only bitwise operators (C++).
A minimalistic template generator for c++
Crisp: Compile-Time Interpreter for Lisp. A header-only library implemented with C++ templates.
A C++ Template-project for computer perception and computer graphics
Software for your ws2812b based skateboard, most of components are made with latest c++ standard in mind and concepts
Assignments of Advanced Programming Course - Spring 2019
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