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dsp
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A Swift library that uses the Accelerate framework to provide high-performance functions for matrix math, digital signal processing, and image manipulation.
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Jan 14, 2021 - Swift
C++ library for audio and music analysis, description and synthesis, including Python bindings
audio
python
music
c-plus-plus
dsp
audio-analysis
sound-processing
music-information-retrieval
essentia
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May 17, 2022 - Jupyter Notebook
The SOUL programming language and API
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Mar 27, 2022 - C++
A client-side signal processing library utilizing the power of WebAssembly (.wasm)
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Jun 5, 2017 - C++
Fast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON)
audio
cplusplus
dft
cxx
travis-ci
dsp
cpp14
intel
avx
clang
simd
header-only
fast-fourier-transform
cpp17
cplusplus-14
fft
digital-signal-processing
avx512
ser
audio-processing
cplusplus-17
discrete-fourier-transform
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May 20, 2022 - C++
A Python library for audio data augmentation. Inspired by albumentations. Useful for machine learning.
audio
python
music
machine-learning
deep-learning
dsp
sound
sound-processing
data-augmentation
augmentation
audio-effects
audio-data-augmentation
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May 30, 2022 - Python
VST 2.4 API implementation in rust. Create plugins or hosts. Previously rust-vst on the RustDSP group.
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May 22, 2022 - Rust
Real-time audio streaming over the network.
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Feb 2, 2022 - C++
(Audio) graph-oriented live coding language and music DSP library written in Rust
audio
javascript
music
rust
dsp
webassembly
wasm
sound
instrument
webaudio
synthesizer
live-coding
web-audio
livecoding
computer-music
audioworklet
audio-programming
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May 11, 2022 - Rust
C++ Library for Audio Digital Signal Processing
audio
music
c-plus-plus
frequency
dsp
modern-cpp
cpp14
effects
cpp11
synth
loop
midi-events
cpp17
envelope
cpp-library
guitar-processor
simplicity
facilities
pitch-tracking
audio-processing
pitch-detection
function-composition
dsp-library
cpp14-library
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May 19, 2022 - C++
A powerful realtime node-based audio synthesizer.
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Sep 27, 2019 - C++
Theory of digital signal processing (DSP): signals, filtration (IIR, FIR, CIC, MAF), transforms (FFT, DFT, Hilbert, Z-transform) etc.
python
lectures
tutorial
fpga
dsp
numpy
fast-fourier-transform
scipy
convolution
fft
digital-signal-processing
lessons
fir
numpy-tutorial
finite-impulse-response
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May 12, 2022 - HTML
DSP servers using general purpose networks and computers
audio
dsp
vst3
juce
insert
aax
audiounit
vst2
vst-host
vst3-host
audio-plugins
audiounit-host
vst3-plugins
audiounit-plugins
network-audio
network-midi
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May 25, 2022 - C++
Bluetooth Low Energy (BLE) packet sniffer and transmitter for both standard and non standard (raw bit) based on Software Defined Radio (SDR).
security
dsp
sniffer
protocol-analyser
ble
bluetooth-low-energy
sdr
protocol-parser
hackrf
packet-sniffer
rf
indoor-positioning
software-defined-radio
wireless-sensor-networks
wireless-communication
baseband
bladerf
wireless-security
angle-of-arrival
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Jul 16, 2021 - C
Open
Padding transform
1
iver56
commented
Jul 22, 2021
This transform takes a fraction of the end or the start of the audio and treats that part as padding. We can implement several modes:
- constant (zero)
- wrap
- reflect
good first issue
Good for newcomers
DEPRECATED - FFXI Server Emulator - See Project Topaz
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Apr 26, 2020 - TSQL
react
audio
javascript
application
app
webgl
typescript
web
material-design
dsp
material-ui
audio-visualizer
microphone
sound
spectrogram
fft
webgl-experiments
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Apr 29, 2022 - TypeScript
My accurate Yamaha DX-7 clone. Programmed in Supercollider.
audio
music
dsp
sound
instrument
synthesizer
sound-synthesis-processes
supercollider
synth
audio-engine
synthesis
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Sep 1, 2021 - SuperCollider
iOS/OSX DSP for audio (with Novocaine)
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Jun 5, 2017 - Objective-C
collection of O(NlogN) pitch detection implementations
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Jul 5, 2020 - C++
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Feature Description
Add the ability to display the grid that blocks snap to in GRC. This should be toggleable and saved using a preference and have a menu item in the dropdown menu to enable/disable.
Feature Urgency
low (just an idea)
More Information
Thanks to @skoslowski for outlining the steps to implement the drawing of the grid: