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128 public repositories
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BlackDex is an Android unpack(dexdump) tool, it supports Android 5.0~12 and need not rely to any environment. BlackDex can run on any Android mobile phone or emulator, you can unpack APK File in several seconds.
Program for determining types of files for Windows, Linux and MacOS.
Updated
Jun 2, 2022
JavaScript
Universal Extractor 2 is a tool to extract files from any type of archive or installer.
Updated
Jun 2, 2022
AutoIt
Android Unpacker presented at Defcon 22: Android Hacker Protection Level 0
JavaScript Deobfuscator and Unpacker
Updated
Nov 12, 2021
JavaScript
Lists of .NET Deobfuscator and Unpacker (Open Source)
Automatic and platform-independent unpacker for Windows binaries based on emulation
Updated
Dec 14, 2021
Python
An automated KoiVM disassembler and devirtualisation utility
An open source (GPLv3) deobfuscator for Eziriz .NET Reactor
A binary stream packer and unpacker
Scripts to unpack APK protected by Legu
Updated
Mar 3, 2022
Python
Scripts to manipulate Mstar firmware binaries (e.g. MstarUpgrade.bin, LetvUpgrade.bin etc)
Updated
Feb 14, 2020
Python
Unpacking scripts for Ollydbg.
a simple command-line tool to pack and unpack pak files in chrome or chromium-based browser
Android Unpacking Automation using Corellium Devices
A set of utilities for dealing with Gust (Koei Tecmo) PC games files
Unpack 🛍 your JS source maps 🗺 to original files and folders.
Updated
May 30, 2022
JavaScript
Crash Team Racing (PS1) tools - a C# framework by DCxDemo and a set of tools to parse files found in the original kart racing game by Naughty Dog.
ISx is an InstallShield installer extractor
War Thunder resource extraction tools
Updated
Jun 28, 2021
Python
TexturePacker 拆图工具,从 plist/json/fnt/atlas文件中导出图片。
Mikrotik's NPK files managing tools
Robust Automated Malware Unpacker
Updated
Jun 3, 2022
Python
Dynamic unpacker and import fixer for Themida/WinLicense 2.x and 3.x.
Updated
May 31, 2022
Python
VMUnprotect.Dumper can dynamically untamper VMProtected Assembly.
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Currently, creating a new script and/or adding variables through the GUI is a thousand-step process that could really see some improvement.
Adding a Variable
First of all, the most critical issue - creating an UndertaleVariable through the context menu is currently not possible due to them not being an UndertaleNamedResource (so when the editor tries to read the name of the newly created vari