A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
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Updated
Apr 22, 2022 - Lua
Games where player typically controls their character through a point-and-click interface using a computer mouse.
Using a pixel with particular coordinates to determine transparent color seems to be a "feature" which migrated from AGS, but in AGS it was related to the way how program UI works, where it let user to click on the image to choose a wanted color instead of setting color values explicitly.
From the coder's perspective, would not it be convenient to have just "TransparentColor" property? Which co