#
entity-component-system
Here are 578 public repositories matching this topic...
24
python
Done in Python code
assets
Involved with assets (images, sounds, ...)
good first issue
Simple thing, suitable for newcomers
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
gamedev
reflection
game-engine
cpp
data-oriented-design
modern-cpp
game-development
ecs
entity-component-system
header-only
cpp17
game-programming
production-ready
no-dependencies
architectural-patterns
data-oriented
game-dev
cpp20
ecs-framework
entt
-
Updated
Jun 24, 2022 - C++
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
game
c-sharp
gamedev
design-pattern
performance
game-engine
tdd
unity
game-development
design-patterns
ecs
entity-component-system
entity-framework
entity
paradigm
test-driven-development
entity-component
entitas
paradigmshift
entitas-csharp
-
Updated
Apr 24, 2022 - C#
3D engine focusing on modern rendering
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Updated
Jun 25, 2022 - C++
3D C++ Game Engine - yet another open source game engine
editor
windows
linux
game-engine
data-oriented-design
game-development
entity-component-system
3d-game-engine
-
Updated
May 15, 2022 - C++
A fast entity component system (ECS) for C & C++
gamedev
cpp
data-oriented-design
c99
game-development
ecs
entity-component-system
cpp11
ecs-framework
flecs
-
Updated
Jun 25, 2022 - C
Engo is an open-source 2D game engine written in Go.
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Updated
Mar 11, 2022 - Go
Game engine with an emphasis on architectural quality and performance
open-source
game-engine
cpp
livestream
ssr
engine
imgui
entity-component-system
bsdf
d3d12
vulkan-api
ssao
bullet-physics
shadow-mapping
spartan
taa
fidelityfx
-
Updated
Jun 24, 2022 - C++
Svelto ECS C# Entity Component System
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Updated
Jun 4, 2022 - C#
A continuation of the popular Artemis ECS framework
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Updated
Jul 21, 2021 - Java
A modern re-implementation of the classic DOS game Duke Nukem II
game
opengl
cross-platform
game-engine
cpp
sdl2
reverse-engineering
modern-cpp
entity-component-system
game-2d
cpp17
retrogaming
game-engine-2d
-
Updated
Jun 16, 2022 - C++
leetNightshade
commented
Aug 17, 2021
Godex's SCsub access of env_ecs["float"] is triggering a build error for me. I see bulletphysics does that same check, but idk that I'm using bullet or that it's building. Idk why this is happening.
Is this a project or my local godot configuration issue?
Here's my output:
> Executing task in folder code: scons -j5 platform=x11 use_llvm=yes use_lld=yes <
scons: Reading SConscript
Lightweight, multi-platform, data-oriented game engine.
windows
macos
linux
ios
webgl
opengl
graphics-engine
metal
game-engine
vulkan
glsl
wasm
entity-component-system
spir-v
hlsl
d3d11
opengl-es
data-oriented
andoid
-
Updated
May 22, 2022 - C++
workflow
actors
unity
management
unity-editor
unity3d
unity-scripts
ecs
entity-component-system
innovation
entity
game-framework
actor
unity-engine
gameobject
unity3d-framework
entity-component-architecture
unity-framework
unity-objects
ecs-signals
pooling-gameobjects
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Updated
Dec 19, 2021 - C#
A developing game server framework,based on Entity Component System(ECS).
lightweight
golang
websocket-server
websockets
actor-model
concurrency
ecs
entity-component-system
distributed
rpc
tcp-server
extensible
gameserver
udp-server
gameframework
-
Updated
Oct 14, 2021 - Go
An ambient life simulation driven by user activity within a Discord server
bot
node
canvas
simulation
pixel-art
discord
websockets
canvas-game
discord-bot
ecs
entity-component-system
autonomous-characters
discord-server
isometric
dzone
cubes
scene
pixi-js
pixijs
pixi
-
Updated
Jun 9, 2022 - JavaScript
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
editor
c-plus-plus
opengl
game-engine
data-oriented-design
data-driven
cpp14
game-development
ecs
entity-component-system
gtkmm
pbr
resource-manager
3d
3d-game-engine
3d-editor
planet-generator
real-time-rendering
planet-renderer
ecs-framework
-
Updated
Jun 18, 2022 - C++
Entity-Component-System (ECS) with a focus on ease-of-use, runtime extensibility and compile-time type safety and clarity.
game
game-engine
cpp
engine
game-development
python-script
ecs
entity-component-system
lua-script
entity
cpp17
entity-component
cpp-library
gameobject
cpp-templates
cpp-game-engine
-
Updated
Apr 17, 2022 - C++
Entity Component System focused on usability and speed.
rust
gamedev
game-development
ecs
entity-component-system
entity-component
architectural-patterns
data-oriented
shipyard
parallel-ecs
-
Updated
Jun 25, 2022 - Rust
WIP ClojureScript game/engine using Pixi.js for rendering.
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Updated
Apr 4, 2020 - Clojure
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
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Updated
May 1, 2022 - C#
C++ single-header entity component system library
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Updated
Aug 19, 2020 - C++
An ECS (Entity Component System) for Python
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Updated
Jun 10, 2022 - Python
Edyn is a real-time physics engine organized as an ECS.
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Updated
Jun 25, 2022 - C++
a fast, extensible, type driven Haskell ECS framework for games
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Updated
Jun 20, 2022 - Haskell
Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018
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Updated
Nov 20, 2020 - C++
2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
macos
swift
components
ios
metal
game-engine
tvos
engine
spritekit
game-development
ecs
entity-component-system
declarative-ui
2d-game-engine
gameplaykit
swiftui
swift5
ios14
swift5-3
-
Updated
Mar 27, 2021 - Swift
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Updated
Dec 27, 2021
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