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KoBeWi
KoBeWi commented Mar 28, 2022

Godot version

3.x 11d40d7

System information

Windows 10 x64

Issue description

This PR can be backported to 3.x: #59571
It couldn't be cherry-picked, because Tween code changed almost completely. This particular part is mostly unchanged though and still relevant for Godot 3.

Steps to reproduce

See this issue #33813

Minimal reproduction project

No response

emilk
emilk commented Feb 20, 2021

Tracking issue for improving the egui docs. Other suggestions for improvements welcome!

All doc-examples need to be part of the doctests (i.e. they should never be marked ignore, though no_run can maybe sometimes be motivated).

egui

The crate-level docs for egui (at https://docs.rs/egui generated from egui/src/lib.rs) sh

help wanted good first issue docs and examples
mrhelmut
mrhelmut commented May 23, 2022

MonoGame has a very long history of tutorials, some are as old as a decade and some even are still based on XNA (which is compatible with MonoGame for the most part, but different in regard to how to start a project).

Also, MonoGame is a stable API with a policy of "no breaking changes" when possible, which means that even very old tutorials

Documentation Help Wanted Good First Issue
KingOfIce77
KingOfIce77 commented Dec 28, 2021

Hijacking top post for tasks:

  • Add environment variable to pygame module docs with the other environment variables
  • Add note about current behaviour (defaults to no joystick events for apps without focus) to joystick module introduction somewhere.
  • Nice to have: open a new issue about adding SetSDLHint() & GetSDLHint() (names not final) to new context module.

**Win

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