multi-platform
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We're using some conan packages for resource data and/or code generator input that we're using in our build. When trying the new CMakeDeps generator, I noticed that it does not create a variable for the resource dir of the used package (there is only a xyz_RES_DIRS_DEBUG variable that depends on the build setting).
With
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Jun 10, 2022 - JavaScript
- Starting with the Stride "Terrain" sample.
- Added a vehicle model fbx file.
- Used Add Physics asset / convex hull to create collider
- Used this collider with a rigid body, works fine.
- Tried to use this collider with a character component, and it crashes the program.
- Made a much simpler multi box collider for the vehicle (one rectangle and four cylinders).
- This simpler colli
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Description
We should bring the third-party scripts into this repo.
Use Case
- These scripts are a key component for building Panda and should be somewhere under the panda3d org
- Being in the same repo allows us to tie third-party dependency versions to our revision history
- We can build dependencies as part of the same CI pipeline as ou
Describe the bug (REQUIRED)
Bob fails with exception java.nio.file.NoSuchFileException if run from a folder with spaces in the path.
To Reproduce (REQUIRED)
Run Bob from a folder containing spaces, e.g. (arguments removed for clarity)
java -jar "D:\User Documents\Richard\Defold projects\defold-playable-ads\playable_ad\build\bob_1f57126.jar"
Expected behavior (REQUIRED)
Currently to insert an Ephemeral PROTO you have to select the item and then click on the Insert
button.
It would be user-friendly to also be able to insert PROTOs by double clicking on the item (without having to click the insert button) in the same way as this is supported in the "Add Node" dialog.
Documentation does not explain how lod
arguments are used, for example in texelFetch()
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There are some APIs that can be improved/simplified. This issue is to collect all the cases. This is also a good place to raise and discuss any proposals or concerns.
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flatMap
- add default value for themaxConcurrency
argument, removeflatMap
variants without themaxConcurrency
argument -
flatMap
withresultSelector
- reorder arguments in the following way: `resultSelec
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Jul 18, 2022 - C++
This ticket serves as a tracker for translations needing updates for fre:ac 1.1.5. It will be updated once the status of a translation changes.
Help is needed to update the translations for fre:ac 1.1.5 which has been released on 27th June 2021.
New translations to as of yet unsupported languages are more than welcome as well of course. If you would like to translate fre:ac to a new la
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May 22, 2020 - Makefile
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Godot version
3.x 11d40d7
System information
Windows 10 x64
Issue description
This PR can be backported to 3.x: #59571
It couldn't be cherry-picked, because Tween code changed almost completely. This particular part is mostly unchanged though and still relevant for Godot 3.
Steps to reproduce
See this issue #33813
Minimal reproduction project
No response