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Jul 25, 2022 - C++
#
experimental
Here are 1,331 public repositories matching this topic...
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Experimental, scalable, high performance HTTP server
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Jul 24, 2022 - C
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Jul 13, 2021 - Vue
Comprehensive data proxy to knowledge about real world
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Jan 8, 2019 - Ruby
Try to Neumorphism in Android (Just experimental!! 🧪 )
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Apr 5, 2022 - Kotlin
See https://github.com/inconvergent/weir instead
art
lisp
experimental
procedural-generation
common-lisp
procedural
generative-art
generative
procgen
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Nov 15, 2018 - Common Lisp
A Python byte code VM written entirely from scratch in JavaScript with some unique features.
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Oct 16, 2020 - JavaScript
c
experimental
cpp
engine
vulkan
hot-reload
research-and-development
3d-engine
rendergraph
vulkan-backend
shader-glsl
shader-hlsl
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Jul 1, 2022 - C++
Conception was an experimental project, looking for ways to make software development more efficient.
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Oct 30, 2017 - C++
Ōryōki [応量器] is an experimental web browser with a thin interface.
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Sep 4, 2018 - JavaScript
A web browser integrated in VS Code editor tabs. ☢️ experimental ☢️
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Nov 29, 2018 - CSS
2
good first issue
Good for newcomers
A joint research effort for building highly optimized Reactive-Streams compliant operators.
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Feb 24, 2022 - Java
anachronic label maker
arduino
experimental
tool
electronics
label
web-app
esp32
tape
diy
digital-fabrication
3d-printing
vintage
old-school
mechatronics
dymo
labeling-tool
anachronia
physical-digital
anachronism
adhesive
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Jul 22, 2022 - C++
CVPR2020, Multi-scale Interactive Network for Salient Object Detection
experimental
paper
saliency-map
saliency
salient-object-detection
saliency-detection
saliency-model
saliency-maps
cvpr2020
multi-scale-features
pretrained-parameters
paper-details
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Jun 6, 2021 - Python
Mirai 未来 - A powerful Minecraft Server Software coming from the future
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Jul 23, 2022 - Kotlin
A food app using a few hooks in Vue to show how they can work (experimental)
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Feb 4, 2019 - Vue
Research JPEG encoder
c
c-plus-plus
imagemagick
quality
experimental
jpeg
grass
white
chroma
trees
dc-quantization
jpeg-encoder
lossy-rle
low-qualities
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Jun 9, 2018 - C++
[on hold] Port of Lua 5.1 interpreter to Go Language Toolchain. [Work In Progress.] See also: http://lua.org and http://golang.org
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Jun 11, 2016 - C
A multithreading mod for for Minecraft forge 1.15.2 and 1.16.x
minecraft
experimental
mod
multithreading
minecraft-mod
forge-mod
minecraft-forge-mod
minecraft-1-15-2
minecraft-1-16-1
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May 14, 2022 - Java
The Disco Discus Compiler
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Feb 6, 2019 - Haskell
An experimental minimal chat written in Common Lisp
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Jan 29, 2021 - Common Lisp
ThisMyPC provides a neat web interface that can be used for browsing your desktop drives from any device in your browser itself. With the help of NodeJs, the file details are displayed in JSON format that can then we easily displayed in web browsers.
electron
nodejs
javascript
android
windows
macos
angular
react-native
mongodb
experimental
es6
expressjs
electron-app
remote-desktop
electronjs
fullstack-javascript
soket-io
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Jul 5, 2022 - JavaScript
Eastrall
commented
Sep 11, 2020
The FLYFF client tries to connect to the world server using the default 5400 port. This implies that the world servers cannot be hosted on the same machine.
In order to improve flexibility, Rhisis should provide an option to send the world servers port to the client once the CERTIFY
packet is handled in the LoginServer
.
enhancement
feature-request
Ask for a feature
srv: login
Related to the Login Server
good first issue
Good for newcomers
Open
Motion System
Contrib package for Stable-Baselines3 - Experimental reinforcement learning (RL) code
machine-learning
research
reinforcement-learning
experimental
robotics
pytorch
openai
gym
reinforcement-learning-algorithms
rl
sde
stable-baselines
gsde
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Jul 18, 2022 - Python
A bit safer approach to implement Thread Local Storage (TLS) for Go 1.7+.
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Nov 22, 2021 - Go
Interactive overview of Go packages using dynamic visualization.
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Oct 31, 2017 - JavaScript
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Ideally, we'd have
log::trace!
in every function, andlog::debug!
when debug output might be useful.