Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
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Updated
Dec 21, 2022 - C++
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
A very simple real-time Vulkan 3D game engine
2D Networked Game Engine in C++17
A 2D & 3D game engine written in c++, currently being rewritten completely.
My old C++ game engine. Obsolete.
Celestial Engine - A 2D/3D game engine made with high performance and simplicity in mind.
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