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295 public repositories
matching this topic...
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Updated
Nov 18, 2022
GLSL
WebGL lessons that start with the basics
Updated
Nov 24, 2022
HTML
A JavaScript API for drawing unconventional text effects on the web.
Updated
Jul 28, 2020
JavaScript
Cross-platform Audio Visualizer
This library uses OpenGL Shaders to apply effects on ExoPlayer video at Runtime
Updated
Jun 13, 2022
Java
Collection of community-authored custom display filters for PixiJS
Updated
Nov 10, 2022
TypeScript
A library of fragment shaders you can use in any SpriteKit project.
Updated
Jun 10, 2020
GLSL
OpenGL/Vulkan Java 3D Engine
Updated
Jan 30, 2022
Java
This library apply video filter on generate an Mp4 and on ExoPlayer video and Video Recording with Camera2.
Updated
Sep 24, 2022
Java
A collection of shaders for MagicaVoxel to generate geometry, noise, patterns, and simplify common and repetitive tasks.
Updated
Oct 11, 2022
Python
Shadertoy-like live preview for GLSL shaders in Visual Studio Code
Updated
Nov 13, 2022
TypeScript
Show the weather effects onto view written in Swift4.2
Updated
Jan 7, 2019
Swift
Vulkan compute for people
Video Recording with Camera2 and apply video filter.
Updated
Jan 31, 2019
Java
React Fiber Reconciler Renderer for Regl WebGL
Updated
Jan 11, 2022
TypeScript
👾 The code for my Three.js game dev experiments on YouTube.
Updated
Oct 17, 2022
JavaScript
A collection of GLSL noise functions for use with WebGL with an easy to use API.
Updated
Aug 23, 2022
GLSL
Web extension for shadertoy.com
Updated
Feb 22, 2022
JavaScript
Radiance is video art software for VJs. It supports beat detection, animated GIFs, YouTube video, OpenGL shader effects. It is designed for live performance and runs on Linux and MacOS.
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