Graphical Python programming for trading and automation
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Updated
Mar 16, 2023 - Python
Graphical Python programming for trading and automation
Python Flow Based Programming environment that provides a graphical programming environment.
RAFCON (RMC advanced flow control) uses hierarchical state machines, featuring concurrent state execution, to represent robot programs. It ships with a graphical user interface supporting the creation of state machines and contains IDE like debugging mechanisms. Alternatively, state machines can programmatically be generated using RAFCON's API.
A simple RayCasting rendering tutorial for game development
Glest is a network multi-player cross-platform 3D real-time strategy (RTS) game, where you create armies of units and battle different factions.
setup environment for minilibx library in Windows/Linux
Flowgorithm for Mac OS
StatSim. Bayesian inference and statistical simulations in the browser
Visual programming for the new senseBox MCU. Based on blockly, extends Arduino code generation and implements senseBox facilities.
A graphical project consisting on making a 2D game in C.
a graphical card for displaying text on VGA text mode by D-Sub port
a starting game engine prototype using Vulkan instead of OpenGL
A Graphical 2D "Programming Language"
Classic Pong game made with Python with the simplegui library provided by Rice University
After continuous efforts
Rapid Prototyping with Android
A new version of my Game Engine using ECS this time... Also trying to apply good practices for git and c++ in general
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