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memory
Title Excerpt Metadata Color

Egg – A time capsule

The Egg is a time capsule that keeps an object or message secret. At the date and time of your choice, it hatches to reveal its contents. It can be used to give something important to a loved one or to yourself.
  • D31/05/2024
  • A@
  • C,
  • P
  • Latent Imaging and Imagining – Queer mode of accessing childhood memories

    Latent Imaging and Imagining is part of an autoethnographic artistic research study to explore the concept of chrononormativity through an inverted perspective of nonconforming and how to negotiate a careful and queer mode of accessing childhood m...

    Melting Memories – Drawing neural mechanisms of cognitive control

    Created by Refik Anadol, "Melting Memories" is a series of digital artworks that explore materiality of remembering by offering new insights into the representational possibilities of EEG data collected on the neural mechanisms of cognitive control.
  • D24/04/2018
  • A@
  • C
  • P
  • T
  • Random Access Memory – Materialising mathematical process (algorithm)

    Created by Berlin based Ralf Baecker, Random Access Memory is a fully functional digital memory. Instead of operating on semi-conducting components to represent either the binary states of 0 (zero) or 1 (one), the memory uses grains of sand as sto...

    Perception, Data Collection and Memory – Ishac Bertran

    Continuing his exploration of personal objects in the age of information overload, Manual Reader and Memory Device are two new devices by Ishac Bertran that address perception, personal data collection and memory.
  • D06/07/2016
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  • C
  • P
  • T
  • rOtal + apps for Android by Binuara

    “Mental rotation is somewhat localized to the right cerebral hemisphere. It is thought to take place largely in the same areas as perception. It is associated with the rate of spatial processing and intelligence” Created by Bence Samu ...

    Mediated Cityscapes 02: Memory and the City

    In 1978 Rem Koolhaas (wiki) published Delirious New York, a “retroactive manifesto” that wildly reframed Manhattan through a rigorous analysis of the street grid, the skyscraper and congestion while excavating the history of the “...
  • D07/04/2011
  • A@
  • C
  • P
  • Selective Memory Theatre [openFrameworks]

    Created by Matthias ‘moka’ Dörfelt, Selective Memory Theatre is a machine-like perception and memory installation which receives the newest images from flickr that get distorted, mixed and blended to pursue notion of sensory noise and ...

    Dromolux [Processing, Objects]

    The Dromolux MA Design Interactions project at the RCA by Ludwig Zeller addresses the possible increase in cognitive performance of future generations. This device is a speed reading trainer that flashes words at a high pace using a strobe light a...

    muBlip [Sound, iPhone, Games]

    Finalist in this years 2010 Independent Games Festival Mobile Awards, muBlip is a rhythm & shapes game memory game created by PARA9 (Tran-Quan Luong, Alexandre Grégoire and Mathieu Guindon) . The core gameplay is simple: learn multi-touch patt...
  • D24/03/2010
  • A@
  • C
  • T,
  • Egg – A time capsule

    The Egg is a time capsule that keeps an object or message secret. At the date and time of your choice, it hatches to reveal its contents. It can be used to give something important to a loved one or to yourself.
  • D31/05/2024
  • A@
  • C,
  • P
  • Latent Imaging and Imagining – Queer mode of accessing childhood memories

    Latent Imaging and Imagining is part of an autoethnographic artistic research study to explore the concept of chrononormativity through an inverted perspective of nonconforming and how to negotiate a careful and queer mode of accessing childhood memories.

    Melting Memories – Drawing neural mechanisms of cognitive control

    Created by Refik Anadol, "Melting Memories" is a series of digital artworks that explore materiality of remembering by offering new insights into the representational possibilities of EEG data collected on the neural mechanisms of cognitive control.
  • D24/04/2018
  • A@
  • C
  • P
  • T
  • Random Access Memory – Materialising mathematical process (algorithm)

    Created by Berlin based Ralf Baecker, Random Access Memory is a fully functional digital memory. Instead of operating on semi-conducting components to represent either the binary states of 0 (zero) or 1 (one), the memory uses grains of sand as storage material.

    Perception, Data Collection and Memory – Ishac Bertran

    Continuing his exploration of personal objects in the age of information overload, Manual Reader and Memory Device are two new devices by Ishac Bertran that address perception, personal data collection and memory.
  • D06/07/2016
  • A@
  • C
  • P
  • T
  • rOtal + apps for Android by Binuara

    “Mental rotation is somewhat localized to the right cerebral hemisphere. It is thought to take place largely in the same areas as perception. It is associated with the rate of spatial processing and intelligence” Created by Bence Samu and Ágoston Nagy using Processing, rOtal for Android lets you play with three-dimensional objects by...

    Mediated Cityscapes 02: Memory and the City

    In 1978 Rem Koolhaas (wiki) published Delirious New York, a “retroactive manifesto” that wildly reframed Manhattan through a rigorous analysis of the street grid, the skyscraper and congestion while excavating the history of the “mythical island”. A few years later Ridley Scott’s film adaptation of Blade Runner (wik...
  • D07/04/2011
  • A@
  • C
  • P
  • Selective Memory Theatre [openFrameworks]

    Created by Matthias ‘moka’ Dörfelt, Selective Memory Theatre is a machine-like perception and memory installation which receives the newest images from flickr that get distorted, mixed and blended to pursue notion of sensory noise and portray memory and perception. Simultaneously these images are mapped as “similar memories” to the s...

    Dromolux [Processing, Objects]

    The Dromolux MA Design Interactions project at the RCA by Ludwig Zeller addresses the possible increase in cognitive performance of future generations. This device is a speed reading trainer that flashes words at a high pace using a strobe light and very short exposure. For the members of an information society the ability to process […]

    muBlip [Sound, iPhone, Games]

    Finalist in this years 2010 Independent Games Festival Mobile Awards, muBlip is a rhythm & shapes game memory game created by PARA9 (Tran-Quan Luong, Alexandre Grégoire and Mathieu Guindon) . The core gameplay is simple: learn multi-touch patterns then replay them as accurately as possible. The visual patterns of the game follow the rhythm o...
  • D24/03/2010
  • A@
  • C
  • T,
  • D01/07/2009
  • A@
  • C
  • T
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