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robotics
Robotics is an interdisciplinary branch of engineering and science that includes mechanical engineering, electronic engineering, information engineering, computer science, and others.
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Otto – Robotic choreographies

Created by the team of engineers, designers, coders, researchers and storytellers at Gentle Systems, Otto is comprised of two choreographed KUKA Agilus KR6 robots, and a series of tools the team built to allow them to explore surface tensions of ...

Picky – A judgemental trashcan robot

Created during a month-long robotics module, Picky is a judgemental trashcan robot designed by Juwon Jung, Nefeli Vitoraki, and Xiangnan Wu. With a side-eye for recycling mistakes and raised eyebrows for correct actions, Picky provides a novel for...

Renment – Writing with (linear) objects

Inspired by Charles Dickens' aphorism, 'We forge the chains we wear in life,' Yuichiro Katsumoto created a device that forms letters with chains. For Yuichiro, the chain is a metaphor for heavy and unbreakable things that bind our ideas and emotio...

Brain Processing Unit – Artificial brain tissue APIs

Brain Processing Unit explores the adaptation of artificial brain tissues alongside custom electronics to stimulate, analyze data, and develop the necessary APIs, networks, and other interface technologies required for these operations.

Gyro – Self-playing drums suspended in pendulums

Gyro is an interactive installation by Mexico City artist Correo Electrónico (Máximo Campo) that explores the relationship between movement, sound, and audience participation. Comprising five modified snare drums suspended as pendulums, the work r...

Portraits – Shinseungback Kimyonghun

A series of "Portrait" works by Seoul based artistic duo Shinseungback Kimyonghun. Their latest project Analytic Portrait, pictured here and featured (last) in the series of works that explore the representation (and computation) of human face thr...

I/Another – Bodily presence in human-machine communication

Created by Animaspace, I/Another explores the potential of kinaesthetic collaboration between humans and robots. The installation invites participants to engage in non-verbal, spatial dialogues with a robotic sculpture named Another, prioritizing ...

Goal Seeking – Senseless entities or an intelligent collective

Goal Seeking consists of small robots with a vibration motor that are only powered through a solar panel and an external artificial light source. In a space to their own, the small, simple robots move around. Their energy cycle is wasteful, the sp...

G80 – (un)Equitable variables

G80 is an interactive installation which proposes a contemporary interpretation of Buckminster Fuller's "World Game". Visitors interact with a matrix of sliders, each corresponding to a variable of one of 80 human conditions selected by the artist...

Round About Four Dimensions – Exploring the Unknown

Created by Julius von Bismarck & Benjamin Maus, Round About Four Dimensions sculpture represents a “hypercube”, “four-cube” or “tesseract”, often cited in mathematical and physical theories to illustrate concepts beyond three spatial dimensions.

MPLUSPLUS “Embodiment++” – CCBT

Expanding the Body through Technology: Questioning the Future of Human Physicality in the Real and Virtual World. The exhibition showcases MPLUSPLUS’s latest endeavour: a performance featuring robots that go beyond the human.

XENOPTYX – Language, meaning, and matter

XENOPTYX is a neo analog tryptic mechanical altarpiece utilising immaterials such as time and heat to create ephemeral traces on the three custom built augmented panels.
  • D18/10/2023
  • A@
  • C,
  • P
  • T
  • Persistence of Vision – Subverting civil infrastructure

    Persistence of Vision is a public installation that adapts recognisable civil infrastructure into an interactive experience. The project is a reaction to our current state of surveillance, be it self initiated or passive, by revealing an often ove...

    Kazokutchi – New social formats

    Families of digital artificial lives that inhabit (micro-robotic) houses and reproduce on the blockchain.

    Creative Robotics Symposium @ UAL: Creative Computing Institute

    The Creative Computing Institute will host an international line-up of established speakers from University of Tokyo, Imperial College London and UAL.
  • D13/01/2023
  • A@
  • C,
  • P
  • RE:PLACES – Liebl and Schmid-Pfähler

    RE:PLACES is a complex 1.70-meter-high robotic apparatus that excretes the plastic objects and then deposits them around the exhibition space like three-dimensional brushstrokes.

    Sisyphus – Construction, Deconstruction, Power and Resistance

    Created by Kachi Chan, 'Sisyphus' is an installation featuring two robots engaged in endless cyclic interaction. Smaller robots build brick arches, whilst a giant robot pushes them down – propelling a narrative of construction and deconstruction.

    Returning the Gaze – Perpetual (male)surveillance

    Created by Behnaz Farahi, ‘Returning the Gaze’ explores the complicity of the fashion industry with female objectification and sexual harassment. Comprised of a female model wearing a spacesuit-like outfit and accompanied by four robotic arms, the...

    Another Moon – Kimchi and Chips

    Created by Kimchi and Chips, 'Another Moon' is a large-scale outdoor apparition that creates a technically sublime second moon in the sky. 40 towers collect the sun's energy during the day and project that light back into the sky at night, creatin...

    Amelia and the Machine – Choreography with autonomous moving systems

    First in a series of investigations of creative human-robot teams led by Dr. Kate Sicchio (choreography) and Dr. Patrick Martin (robotics). It explores gestures of the robot arm as a starting point for a duet. Interacting through mimicry, timings ...

    Rejected By My Own Robot — A Disobedient Kissing Machine

    “Rejected By My Own Robot” is a disobedient kissing robot which is activated when the user approaches. The mechanical lips will extend towards the user as they inch closer. But the kiss will never be consummated: move too quickly or ge...
  • D21/02/2022
  • A@
  • C,
  • P
  • T
  • Altar-3000 – An AI prophet in the age of digestible truths

    Altar-3000' is a project and a device that explores the notion of an AI prophet, a automated totem of customised belief. The home altar connects to the internet to retrieve latest betting headlines from PredictIt, humanity’s financial positions on...

    Fantastic Smartphones – ECAL MID

    Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our r...

    Cryptid – Animatronic light sculpture by Michael Candy

    Created by Michael Candy, 'Cryptid' is an animatronic light sculpture that uses 18 linear actuators and open source Phoenix hexapod code to walk through a space. As human and robotic, natural and synthetic are increasingly amalgamated, the project...

    Breeze

    During the lockdown, I invited outdoor weather data to an indoor isolated space, trying to create a mimic creature that could visualise the wind and keep me accompanied. Scale: 30 x 30 x 100 cmMaterial: plant. Devil’s ivy, wind data during the loc...
  • D09/06/2021
  • A@
  • C,
  • P
  • Remote Materialities – Future scenographies of our coexistence with robotic devices

    Created by the students at the Zurich University of the Arts, 'Remote Materialities' module and to be presented at the upcoming Ars Electronica Festival in Linz, 'Remote Materialities' explores the future scenographies of our coexistence with robo...

    Silk Pavilion II – Mediated Matter Group at the MoMA

    Latest in the series of groundbreaking projects by Mediated Matter Group (MIT Media Lab) is the new successor to the Silk Pavilion (2013) project, results currently on show (subject to COVID-19 restrictions) at the Museum of Modern Art in New York...

    Otto – Robotic choreographies

    Created by the team of engineers, designers, coders, researchers and storytellers at Gentle Systems, Otto is comprised of two choreographed KUKA Agilus KR6 robots, and a series of tools the team built to allow them to explore surface tensions of soap bubbles.

    Picky – A judgemental trashcan robot

    Created during a month-long robotics module, Picky is a judgemental trashcan robot designed by Juwon Jung, Nefeli Vitoraki, and Xiangnan Wu. With a side-eye for recycling mistakes and raised eyebrows for correct actions, Picky provides a novel form of interaction that combines humor with education. By turning recycling into an engaging experienc...

    Renment – Writing with (linear) objects

    Inspired by Charles Dickens' aphorism, 'We forge the chains we wear in life,' Yuichiro Katsumoto created a device that forms letters with chains. For Yuichiro, the chain is a metaphor for heavy and unbreakable things that bind our ideas and emotions, and words that tend to possess our minds and souls.

    Brain Processing Unit – Artificial brain tissue APIs

    Brain Processing Unit explores the adaptation of artificial brain tissues alongside custom electronics to stimulate, analyze data, and develop the necessary APIs, networks, and other interface technologies required for these operations.

    Gyro – Self-playing drums suspended in pendulums

    Gyro is an interactive installation by Mexico City artist Correo Electrónico (Máximo Campo) that explores the relationship between movement, sound, and audience participation. Comprising five modified snare drums suspended as pendulums, the work responds to the acceleration of each pendulum, transforming physical motion into rhythmic and sonic o...

    Portraits – Shinseungback Kimyonghun

    A series of "Portrait" works by Seoul based artistic duo Shinseungback Kimyonghun. Their latest project Analytic Portrait, pictured here and featured (last) in the series of works that explore the representation (and computation) of human face through the use of computer algorithms (2012-2024+).

    I/Another – Bodily presence in human-machine communication

    Created by Animaspace, I/Another explores the potential of kinaesthetic collaboration between humans and robots. The installation invites participants to engage in non-verbal, spatial dialogues with a robotic sculpture named Another, prioritizing bodily presence in human-machine communication.

    Goal Seeking – Senseless entities or an intelligent collective

    Goal Seeking consists of small robots with a vibration motor that are only powered through a solar panel and an external artificial light source. In a space to their own, the small, simple robots move around. Their energy cycle is wasteful, the space is confined and the movements of the robots are seemingly irrelevant, but through their number a...

    G80 – (un)Equitable variables

    G80 is an interactive installation which proposes a contemporary interpretation of Buckminster Fuller's "World Game". Visitors interact with a matrix of sliders, each corresponding to a variable of one of 80 human conditions selected by the artist. When a single slider is moved, other sliders correlate with each other and forming changing patter...
  • D27/06/2024
  • A@
  • C
  • P
  • Round About Four Dimensions – Exploring the Unknown

    Created by Julius von Bismarck & Benjamin Maus, Round About Four Dimensions sculpture represents a “hypercube”, “four-cube” or “tesseract”, often cited in mathematical and physical theories to illustrate concepts beyond three spatial dimensions.

    MPLUSPLUS “Embodiment++” – CCBT

    Expanding the Body through Technology: Questioning the Future of Human Physicality in the Real and Virtual World. The exhibition showcases MPLUSPLUS’s latest endeavour: a performance featuring robots that go beyond the human.

    XENOPTYX – Language, meaning, and matter

    XENOPTYX is a neo analog tryptic mechanical altarpiece utilising immaterials such as time and heat to create ephemeral traces on the three custom built augmented panels.
  • D18/10/2023
  • A@
  • C,
  • P
  • T
  • Persistence of Vision – Subverting civil infrastructure

    Persistence of Vision is a public installation that adapts recognisable civil infrastructure into an interactive experience. The project is a reaction to our current state of surveillance, be it self initiated or passive, by revealing an often overlooked or ignored component of our city, and plays on many emerging technologies that are fast embe...

    Kazokutchi – New social formats

    Families of digital artificial lives that inhabit (micro-robotic) houses and reproduce on the blockchain.

    Creative Robotics Symposium @ UAL: Creative Computing Institute

    The Creative Computing Institute will host an international line-up of established speakers from University of Tokyo, Imperial College London and UAL.
  • D13/01/2023
  • A@
  • C,
  • P
  • RE:PLACES – Liebl and Schmid-Pfähler

    RE:PLACES is a complex 1.70-meter-high robotic apparatus that excretes the plastic objects and then deposits them around the exhibition space like three-dimensional brushstrokes.

    Sisyphus – Construction, Deconstruction, Power and Resistance

    Created by Kachi Chan, 'Sisyphus' is an installation featuring two robots engaged in endless cyclic interaction. Smaller robots build brick arches, whilst a giant robot pushes them down – propelling a narrative of construction and deconstruction.

    Returning the Gaze – Perpetual (male)surveillance

    Created by Behnaz Farahi, ‘Returning the Gaze’ explores the complicity of the fashion industry with female objectification and sexual harassment. Comprised of a female model wearing a spacesuit-like outfit and accompanied by four robotic arms, the gaze of the model is directed back at the viewer.

    Another Moon – Kimchi and Chips

    Created by Kimchi and Chips, 'Another Moon' is a large-scale outdoor apparition that creates a technically sublime second moon in the sky. 40 towers collect the sun's energy during the day and project that light back into the sky at night, creating a second moon overhead.

    Amelia and the Machine – Choreography with autonomous moving systems

    First in a series of investigations of creative human-robot teams led by Dr. Kate Sicchio (choreography) and Dr. Patrick Martin (robotics). It explores gestures of the robot arm as a starting point for a duet. Interacting through mimicry, timings and spatial patterns, this piece examines choreography beyond our own human bodies and how we begin ...

    Rejected By My Own Robot — A Disobedient Kissing Machine

    “Rejected By My Own Robot” is a disobedient kissing robot which is activated when the user approaches. The mechanical lips will extend towards the user as they inch closer. But the kiss will never be consummated: move too quickly or get too close and the lips will quickly retract, ultimately rejecting the user every time. […]
  • D21/02/2022
  • A@
  • C,
  • P
  • T
  • Altar-3000 – An AI prophet in the age of digestible truths

    Altar-3000' is a project and a device that explores the notion of an AI prophet, a automated totem of customised belief. The home altar connects to the internet to retrieve latest betting headlines from PredictIt, humanity’s financial positions on the near future IRL.

    Fantastic Smartphones – ECAL MID

    Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become ad...

    Cryptid – Animatronic light sculpture by Michael Candy

    Created by Michael Candy, 'Cryptid' is an animatronic light sculpture that uses 18 linear actuators and open source Phoenix hexapod code to walk through a space. As human and robotic, natural and synthetic are increasingly amalgamated, the projects questions whether machines could be considered a subspecies.

    Breeze

    During the lockdown, I invited outdoor weather data to an indoor isolated space, trying to create a mimic creature that could visualise the wind and keep me accompanied. Scale: 30 x 30 x 100 cmMaterial: plant. Devil’s ivy, wind data during the lockdown, robotic armYear: 2020 Project Page | Hua Zhang
  • D09/06/2021
  • A@
  • C,
  • P
  • Remote Materialities – Future scenographies of our coexistence with robotic devices

    Created by the students at the Zurich University of the Arts, 'Remote Materialities' module and to be presented at the upcoming Ars Electronica Festival in Linz, 'Remote Materialities' explores the future scenographies of our coexistence with robotic devices.

    Silk Pavilion II – Mediated Matter Group at the MoMA

    Latest in the series of groundbreaking projects by Mediated Matter Group (MIT Media Lab) is the new successor to the Silk Pavilion (2013) project, results currently on show (subject to COVID-19 restrictions) at the Museum of Modern Art in New York. The project utilizes an integrated kinetic mandrel designed to guide the natural spinning motion [...

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