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UnityEditorPackage/package.json

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{
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"name": "com.sinai-dev.unityexplorer",
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"version": "4.7.11",
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"version": "4.7.12",
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"displayName": "UnityExplorer",
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"description": "An in-game UI for exploring, debugging and modifying Unity games.",
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"unity": "2017.1",

src/ExplorerCore.cs

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public static class ExplorerCore
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{
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public const string NAME = "UnityExplorer";
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public const string VERSION = "4.7.11";
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public const string VERSION = "4.7.12";
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public const string AUTHOR = "Sinai";
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public const string GUID = "com.sinai.unityexplorer";
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