Unity is a popular cross-platform game engine that was first released in 2005. It allows developers to create 2D and 3D games that can be deployed across multiple platforms. Some key benefits of Unity include its support for a wide range of platforms, extensive asset store, ease of use particularly for beginners, and large developer community. However, limitations include an inability to directly link external code libraries and expensive pro licenses.
The document discusses tools for making 3D games and focuses on Unity as a game engine. It provides an overview of Unity's features such as its 3D visual editor, physics and lighting systems, scripting, and asset store. It also discusses approaches to programming in Unity using components and game objects as well as 3D art creation tools like Blender that can be used. The document aims to visually teach Unity and shows examples of games that can be built with it like a target shooting game or infinite runner.
This document provides an introduction to the Unity game engine. It discusses what Unity is, its key capabilities like rendering, animation and scripting. It explains Unity's visual editor allows seeing changes in real-time. Games are built with Unity by organizing assets into scenes and composing game objects using components which add functionality. The document demonstrates Unity's interface and concepts like assets, scenes, game objects and components. It also mentions Unity supports 2D games and runs on multiple platforms. In the live demo section, it indicates it will show Unity in action.
The document provides an overview of Unity 3D, a popular game engine. It discusses Unity basics like installing Unity, the main interface, and components like scenes, game objects, and prefabs. It also covers scripting in Unity, importing and creating assets, and how to build and export games for different platforms. The document serves as an introduction to the Unity game engine for beginners.
Introduction to Unity3D and Building your First GameSarah Sexton
In Phase One, we will cover the basics of using the Unity editor’s interface, customizing the workspace, building a 3D environment, and adding sound effects.
In Phase Two, we will import a player character asset, learn about Animator Controllers, make animations, set up physics and gravity, and add player movement scripts.
In Phase Three, we will set up our Camera and write a script to make the camera follow our player character.
The document outlines the game development process. It begins with conception where the high-level concept is defined. This is followed by pre-production where a playable prototype is created along with production plans. Production then involves implementing gameplay, code, assets, and levels over 6 months to 2 years. Debugging lasts 3 to 8 months to test for and fix bugs before launch. The roles involved include producers, designers, programmers, artists, testers, and sound engineers working in cross-functional teams.
The document provides information about game development using Unity. It discusses concepts like game engines, Unity interface and components, character control, game design, gameplay, basic components, enemy AI, memory management and optimization. It also covers topics such as the anatomy of video games, the game development process, 2D and 3D art, what Unity is and why to use it, its interface and execution order of event functions. Additionally, it summarizes Mecanim workflow, asset preparation, terrain editing, adding water and skyboxes, importing assets, lightmapping, fog, game design, and enemy pathfinding using waypoints.
Unity is a multi-platform game development IDE that allows users to create 3D games and virtual worlds. It includes a game engine, script editor, 3D terrain editor, animation manager, and GUI system. Games made with Unity can be exported to run as native applications, web players, or on mobile platforms like iOS and Android. Unity uses a Mono compiler and allows scripting using JavaScript, C#, or Boo. Games are created by organizing 3D objects and scenes in a project.
The document discusses content sharing on Android devices, including how to implement sharing functionality using a ShareActionProvider to allow users to easily share content such as text, images, and files with other applications through a standard mechanism displayed as a share button. It also covers using intents and content providers to provide indirect access to shared data and allow other applications to work with that data. The document provides examples of how to implement different types of content sharing and recommends using a simple design with a ShareActionProvider for user-friendly sharing from an app's action bar.
In this tutorial, you will learn the basics of scripting in Unity by:
- Creating a new script component and adding it to a GameObject
- Exploring the default script structure and functions like Start and Update
- Adding a variable to the script and editing its value in the Inspector
- Using Debug.Log to output messages to the Console
- Changing a property of a GameObject by editing values in the script
Getting to know unity, special thanks to JUST and my friend Ruba Al-Saa'di and Dr. Natheer.
We are waiting for Patented a small request caused a technology revolution.
Organizational study
Objective
Technology and associated platform
System architecture and design
Objective
Diagrams
Screen-shots
Future scope
References
Microsoft HoloLens is an augmented reality headset that allows users to see holograms overlaid in their physical environment. It runs Windows 10 and does not require wires or connection to another device. HoloLens uses sensors to track user movement and gestures to interact with holograms. At the core is a computer with a CPU, GPU and HPU that processes data from 18 sensors. It projects holograms using two nanoprojectors and transparent lenses, allowing the user to see virtual objects blended with the real world. Some potential applications include providing visual work instructions and medical guidance in hazardous environments.
Game Development workshop with Unity3D.Ebtihaj khan
Game development using Unity3D
May 2015
This lecture was given by Ebtihaj at various universities in Peshawar, Pakistan.
The talk begins with what really a game is, and how can you differentiate it from an ordinary software and a movie.
After that the focus is shifted to how are games made and how big is the gaming industry.
Later on Unity3D and its basic components are introduced with a hands on workshop.
Video game development is the process of creating video games, which can range from one person to a large team of developers. Mainstream games typically take several years to develop with teams of 20-100 people working in roles like designer, artist, programmer, tester, and producer. Indie and mobile games can be developed more quickly and cheaply by individuals or small teams. The size and complexity of development teams has increased over time due to advancing technology and rising costs of games.
Learn how to design a game with Seth Sivak, CEO of Proletariat. This deck covers Basic game design skills, how to analyze an entertainment experience, and tips on how to leverage common user behaviors.
Flutter is an open-source UI toolkit created by Google that allows developers to build mobile, web, and desktop applications from a single codebase. It uses Dart as its programming language and employs a hybrid approach combining both native and web development techniques. In Flutter, everything that appears on the screen is represented as a Widget, whether visible or invisible, and widgets can be either stateless or stateful depending on whether their appearance changes over time in response to events.
Windows 10 won’t be launching for quite a while but we already know a lot about Microsoft’s upcoming OS. From Xbox for Windows and Cortana for desktop to a resurrected Start Menu and new multitasking tools, the new platform will offer a bevy of new features. These are the 10 best.
1) The document provides instructions on getting started with Unity, including creating a new project, navigating the interface, adding game objects like planes and cameras, and attaching scripts and materials.
2) It also covers topics like adding animations, prefabs, user interfaces, optimizing code, and using version control and the terrain editor.
3) The document provides references to Unity's documentation for more information on specific topics like character animation, terrains, and scripting.
it includes everything about the Microsoft hololens which is basically based on augmented reality.it covers each and every expect of the device. its pros and corns. Comparison with other such products.
This presentation is the Unity3D workshop head lines held by Amirkabir University of Technology in Tehran. An introduction to Unity3D game engine consist of history of video games, types of game engines and video game consoles. There are more details about interface and start working with Unity3D.
by: Mohsen Mirhoseini Argi
Augmented Reality Application - Final Year ProjectYash Kaushik
The document is a project report on augmented reality. It discusses the history and types of augmented reality, including marker-based and markerless augmented reality. It describes an augmented reality app called AmiMap developed by the student for their final year project. The app uses markers to trigger augmented reality content like maps. The report discusses the software, portals and process used to develop the app in Unity and deploy it on Android. It also talks about some problems faced and solutions explored for augmented reality development.
The presentation discusses the operating systems Android and iOS. It defines each OS and discusses their vulnerabilities. Android is an open-source, Linux-based OS used widely on mobile devices. iOS is a proprietary OS developed by Apple for its mobile devices. The presentation outlines some vulnerabilities for each OS, such as Android's customizability increasing security risks and iOS's ability to bypass lock screens. It also discusses how each OS approaches security, with Android relying on third-party security apps and iOS having a closed system. Finally, it analyzes how agile each OS is, finding Android more agile for file transfers and multitasking while iOS is more agile for secure transfers between devices.
Unity 3d is a popular game engine used to design games for mobiles,xbox etc.
It was developed by unity technologies and it was useful to those who want to start game designing
This document provides an introduction to game development. It defines what a video game is as an electronic game involving user interaction and visual feedback. Game development draws from many fields including business, art, science and technology. The document outlines some of the many roles involved in game development. It traces the growth of the video game industry from early classics to modern 3D games. It then presents several popular game engines as tools that developers can use to build games, avoiding writing code from scratch. The document encourages creativity beyond what engines can do directly and emphasizes good coding practices like avoiding spaghetti code and refactoring. It introduces GameLab as aiming to spread knowledge about game development through small project-based seminars.
Vision Pro and visionOS.pptx with GIPHYRohanDalmotra
This is a ppt that will give brief information on Vision Pro and visionOS with GIFs files for easy understanding(Please download and then slideshow for a better experience of GIFs)
Vision Pro: Cutting-edge software suite enhancing visual experience, optimizing device performance, and offering seamless platform integration. Key features include advanced image processing, real-time HDR rendering, AI-driven upscaling, and low-light enhancement.
visionOS: Custom-built operating system designed for Vision Pro devices, providing intelligent task management, multi-window support, voice-activated assistant, and a user-friendly interface. Experience smooth navigation, enhanced device security, and a personalized user experience.
Transforming Gaming: How Unity 3D Shapes Modern Game Development.pdfXcelTec pvt ltd
XcelTec is a one-stop destination for Unity 3D Game development that assists you with all sorts of Unity 3D Game development services.
For more information: https://www.xceltec.com/unity-3d-game-development/
The document discusses content sharing on Android devices, including how to implement sharing functionality using a ShareActionProvider to allow users to easily share content such as text, images, and files with other applications through a standard mechanism displayed as a share button. It also covers using intents and content providers to provide indirect access to shared data and allow other applications to work with that data. The document provides examples of how to implement different types of content sharing and recommends using a simple design with a ShareActionProvider for user-friendly sharing from an app's action bar.
In this tutorial, you will learn the basics of scripting in Unity by:
- Creating a new script component and adding it to a GameObject
- Exploring the default script structure and functions like Start and Update
- Adding a variable to the script and editing its value in the Inspector
- Using Debug.Log to output messages to the Console
- Changing a property of a GameObject by editing values in the script
Getting to know unity, special thanks to JUST and my friend Ruba Al-Saa'di and Dr. Natheer.
We are waiting for Patented a small request caused a technology revolution.
Organizational study
Objective
Technology and associated platform
System architecture and design
Objective
Diagrams
Screen-shots
Future scope
References
Microsoft HoloLens is an augmented reality headset that allows users to see holograms overlaid in their physical environment. It runs Windows 10 and does not require wires or connection to another device. HoloLens uses sensors to track user movement and gestures to interact with holograms. At the core is a computer with a CPU, GPU and HPU that processes data from 18 sensors. It projects holograms using two nanoprojectors and transparent lenses, allowing the user to see virtual objects blended with the real world. Some potential applications include providing visual work instructions and medical guidance in hazardous environments.
Game Development workshop with Unity3D.Ebtihaj khan
Game development using Unity3D
May 2015
This lecture was given by Ebtihaj at various universities in Peshawar, Pakistan.
The talk begins with what really a game is, and how can you differentiate it from an ordinary software and a movie.
After that the focus is shifted to how are games made and how big is the gaming industry.
Later on Unity3D and its basic components are introduced with a hands on workshop.
Video game development is the process of creating video games, which can range from one person to a large team of developers. Mainstream games typically take several years to develop with teams of 20-100 people working in roles like designer, artist, programmer, tester, and producer. Indie and mobile games can be developed more quickly and cheaply by individuals or small teams. The size and complexity of development teams has increased over time due to advancing technology and rising costs of games.
Learn how to design a game with Seth Sivak, CEO of Proletariat. This deck covers Basic game design skills, how to analyze an entertainment experience, and tips on how to leverage common user behaviors.
Flutter is an open-source UI toolkit created by Google that allows developers to build mobile, web, and desktop applications from a single codebase. It uses Dart as its programming language and employs a hybrid approach combining both native and web development techniques. In Flutter, everything that appears on the screen is represented as a Widget, whether visible or invisible, and widgets can be either stateless or stateful depending on whether their appearance changes over time in response to events.
Windows 10 won’t be launching for quite a while but we already know a lot about Microsoft’s upcoming OS. From Xbox for Windows and Cortana for desktop to a resurrected Start Menu and new multitasking tools, the new platform will offer a bevy of new features. These are the 10 best.
1) The document provides instructions on getting started with Unity, including creating a new project, navigating the interface, adding game objects like planes and cameras, and attaching scripts and materials.
2) It also covers topics like adding animations, prefabs, user interfaces, optimizing code, and using version control and the terrain editor.
3) The document provides references to Unity's documentation for more information on specific topics like character animation, terrains, and scripting.
it includes everything about the Microsoft hololens which is basically based on augmented reality.it covers each and every expect of the device. its pros and corns. Comparison with other such products.
This presentation is the Unity3D workshop head lines held by Amirkabir University of Technology in Tehran. An introduction to Unity3D game engine consist of history of video games, types of game engines and video game consoles. There are more details about interface and start working with Unity3D.
by: Mohsen Mirhoseini Argi
Augmented Reality Application - Final Year ProjectYash Kaushik
The document is a project report on augmented reality. It discusses the history and types of augmented reality, including marker-based and markerless augmented reality. It describes an augmented reality app called AmiMap developed by the student for their final year project. The app uses markers to trigger augmented reality content like maps. The report discusses the software, portals and process used to develop the app in Unity and deploy it on Android. It also talks about some problems faced and solutions explored for augmented reality development.
The presentation discusses the operating systems Android and iOS. It defines each OS and discusses their vulnerabilities. Android is an open-source, Linux-based OS used widely on mobile devices. iOS is a proprietary OS developed by Apple for its mobile devices. The presentation outlines some vulnerabilities for each OS, such as Android's customizability increasing security risks and iOS's ability to bypass lock screens. It also discusses how each OS approaches security, with Android relying on third-party security apps and iOS having a closed system. Finally, it analyzes how agile each OS is, finding Android more agile for file transfers and multitasking while iOS is more agile for secure transfers between devices.
Unity 3d is a popular game engine used to design games for mobiles,xbox etc.
It was developed by unity technologies and it was useful to those who want to start game designing
This document provides an introduction to game development. It defines what a video game is as an electronic game involving user interaction and visual feedback. Game development draws from many fields including business, art, science and technology. The document outlines some of the many roles involved in game development. It traces the growth of the video game industry from early classics to modern 3D games. It then presents several popular game engines as tools that developers can use to build games, avoiding writing code from scratch. The document encourages creativity beyond what engines can do directly and emphasizes good coding practices like avoiding spaghetti code and refactoring. It introduces GameLab as aiming to spread knowledge about game development through small project-based seminars.
Vision Pro and visionOS.pptx with GIPHYRohanDalmotra
This is a ppt that will give brief information on Vision Pro and visionOS with GIFs files for easy understanding(Please download and then slideshow for a better experience of GIFs)
Vision Pro: Cutting-edge software suite enhancing visual experience, optimizing device performance, and offering seamless platform integration. Key features include advanced image processing, real-time HDR rendering, AI-driven upscaling, and low-light enhancement.
visionOS: Custom-built operating system designed for Vision Pro devices, providing intelligent task management, multi-window support, voice-activated assistant, and a user-friendly interface. Experience smooth navigation, enhanced device security, and a personalized user experience.
Transforming Gaming: How Unity 3D Shapes Modern Game Development.pdfXcelTec pvt ltd
XcelTec is a one-stop destination for Unity 3D Game development that assists you with all sorts of Unity 3D Game development services.
For more information: https://www.xceltec.com/unity-3d-game-development/
This document provides an overview of the Unity game engine. It describes what Unity is, how to install it, and its main features. Unity can be used to create both 2D and 3D games and supports multiple platforms. It includes tools for graphics, physics, scripting, multiplayer networking, audio, animation, navigation, assets, and building games for different platforms. C# or JavaScript can be used for scripting. Visual Studio is recommended for script editing.
What Are The Reasons Behind Unity 3 D’s Popularity For Games - BR SoftechB R SOFTECH PVT LTD
Unity released in 2005 as a powerful game engine. Initially it was launched to take care of game developers. As days passed, various versions of the game engine developed. These game engines are getting simplified day by day.
This document provides an overview of the Unity game engine, including what Unity is, how to install it, its basic features like graphics, physics, scripting, and more. It discusses Unity's support for 2D and 3D games across over 20 platforms. The document also covers Unity's tools for building games, scripting, multiplayer/networking, audio/animation, navigation, assets, and how to build games for different platforms.
This document discusses game engines and provides details about Unity 3D. It defines a game engine as software designed for video game development that includes libraries and support programs. Unity 3D is introduced as a popular cross-platform game engine first released in 2005 that can be used to create both 2D and 3D games. The document outlines some advantages of Unity 3D, such as portability and an easy learning curve, as well as some disadvantages like lesser performance than other engines and limited source code access.
Unity is a cross-platform game engine developed by Unity Technologies,[4] first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as an OS X-exclusive game engine. As of 2018, the engine has been extended to support 27 platforms.[5] The engine can be used to create both three-dimensional and two-dimensional games as well as simulations for desktops and laptops, home consoles, smart TVs, and mobile devices. Several major versions of Unity have been released since its launch, with the latest stable version being Unity 2018.2.2, released on August 10, 2018.[6]
Unity gives users the ability to create games in both 2D and 3D, and the engine offers a primary scripting API in C#, for both the Unity editor in the form of plugins, and games themselves, as well as drag and drop functionality. Prior to C# being the primary programming language used for the engine, it previously supported Boo, which was removed in the Unity 5[7] release, and a version of JavaScript called UnityScript, which was deprecated in August 2017 after the release of Unity 2017.1 in favor of C#.[8]
The engine has support for the following graphics APIs: Direct3D on Windows and Xbox One; OpenGL on Linux, macOS, and Windows; OpenGL ES on Android and iOS; WebGL on the web; and proprietary APIs on the video game consoles. Additionally, Unity supports the low-level APIs Metal on iOS and macOS and Vulkan on Android, Linux, and Windows, as well as Direct3D 12 on Windows and Xbox One.
Unity 3D is one of the commonly used cross platform engines by developers across the globe. It is applicable for making diverse 3D Games from multiple genres to meet the aspirations of both avid and casual gamers.
The following slides will give you more insights on this. Take a look below.
In the current era of smartphone, mobile games have become really popular. To the high growth rate of mobile media, online games are getting progressively well-known and have been generally played, particularly among teenage-aged citizens. Our paper is about learning the development process of an ordinary online multiplayer game model and analysis of the complexity for its mobile option by several types of testing using Unity game engine. The emphasis is put on utilizing the inherent Unity segments in a multiplayer game in particular, building up accessory practices to utilize Unity’s Scripting API for C# and
incorporating outsider segments like the networking engine, 2D models, and molecule frameworks made for use with Unity and accessible through the Unity Asset Store. We choose to lead a convenient testing on the implemented mobile game application. We also make remarks on Unity as a multiplayer game improvement condition and execution engine.
Ways to Choose the Right Game Development Platform.pdfMuhammad Waqas
Game developers must carefully choose a development platform as it is a critical decision that can impact time, money and effort. The document compares the features of Unity, Corona SDK and AndEngine. AndEngine is an open-source Android engine but it lacks maintenance and documentation. Corona SDK allows single-code deployment to iOS and Android but developers must learn Lua. Unity supports multiple platforms with C# and JavaScript, has powerful features, documentation and plugins, making it preferable for game development.
What are the benefits of hiring a Unity game development company in India? Manish Gulati
If you hire a Unity game development company from India, the benefits include cost-effective game development services. ChicMic is a leading online game development company. We have experienced game developers who have expertise in Unity. Our developers create games that match with client's vision. We deliver projects timely, and we have a team of project managers for project handling and delivery.
Chiheb Chebbi provides an overview of options for developing games for Windows 8 across a variety of programming languages and frameworks. These include Unity, MonoGame, XAML/C#, GameSalad Creator, GameMaker, CreateJS, ImpactJS, Construct 2, HTML5 Canvas, DirectX, and Unreal Engine 3. Chiheb also notes additional resources available on the GenerationApp website to help with Windows 8 game development.
This document discusses trends in game software development. It provides an overview of the typical structure of a computer game, including the hardware abstraction layer, game engine, artificial intelligence components, and game content. The document focuses on game engines, which provide core functionality like rendering, physics, sound, and more. Recent trends discussed include the use of game engines for non-game applications, the rise of mobile game development platforms, and the increasing popularity of higher-level programming languages for game engine development.
Best Android Game development- acaderealityNeilClark64
Unity is the game-changer for Android game development, offering a wide range array of features, tools, and resources. Its cross-platform capabilities, performance optimization, and seamless Android integration make it an ideal choice for creating compelling and successful games.
Submitted for the partial fulfillment of Bachelor's in Technology by submitting a Mini Project Completely built from scratch for submission under Dot Net mini Project External.
A noted 2D game development company has the ability to customise the contents and create trends for establishing benchmarks. This post will help you know how Unity can enable you to have exclusive 2D games for meeting the aspirations of the targeted players-avid and casual.
Ghibli Studio AI brings the magic of Studio Ghibli into the AI era. This groundbreaking app lets users create stunning anime-style artwork, animations, and visual stories inspired by the iconic aesthetics of Ghibli films — all with a few clicks. Perfect for animators, storytellers, digital artists, and content creators, this platform is the first of its kind to blend nostalgia with advanced AI generation.
Metal buildings contain a large volume of air, making temperature control and air quality management challenging. Roofs, whether insulated or uninsulated, often allow high heat ingress, leading to discomfort and increased cooling loads. Poor air circulation further affects indoor air quality and required air changes. Smart roof ventilation addresses these issues by using sensors to regulate airflow based on temperature and humidity. It removes hot air from the roof level while drawing in cooler, fresh air, enhancing comfort and energy efficiency. This intelligent system ensures better air quality, reduced heat buildup, and a sustainable environment inside metal structures.
12 Principles of Multimedia Design, OER.pptxjbolivar9
This is an Open Educational Resource (OER) created by John Lauriel B. Olivar and licensed under Creative Commons Attribution 4.0 International License (CC BY 4.0).
You can freely use, share, or adapt this material as long as you give proper credit.
Attribution Example:
"Adapted from John Lauriel Olivar, 2025. Licensed under CC BY 4.0."
UI UX at Ajeenkya DY Patil University.pptxsourabhmore19
UI/UX at Ajeenkya DY Patil University (ADYPU) offers an immersive design education that blends creativity, user-centered methodologies, and cutting-edge technology. With a curriculum grounded in real-world applications and supported by industry experts, students are equipped to craft intuitive, innovative digital experiences.
B. Des in Interior Design – Crafting Functional and Aesthetic Living Spacesshraddhadehankar
B.Des in Interior Design is a creative program that focuses on designing functional and aesthetically appealing interior spaces. Students learn space planning, material selection, lighting, and sustainable design principles. The course combines technical skills with artistic vision to transform residential, commercial, and public environments. Graduates can work as interior designers, space planners, or design consultants.
2. Unity, founded and launched by Unity Technologies, is well-known as one of the high-end game
engines. If you are a game developer, you can easily use it. Due to its alluring design, Unity has
made a massive fan base responsible for the engine’s growth.
Unity comprises AR, VR, 2D, and 3D game tools that developers can deploy across multiple
platforms, such as mobile devices, PCs, gaming consoles, and the web. Unity’s robust features help
developers execute cinematic animations and photorealistic assets. Moreover, this game engine can
now show life-like characters, captivating environments, and well-defined objects.
With Unity, developers don’t need to switch between platforms. After all, Unity gives the convenience
of coding game commands also. In short, this game engine lets you create high-end and fast games.
A Brief Introduction to Unity
2
3. What is Unity?
Unity is a cross-platform game engine developed by Unity Technologies, first announced and
released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game
engine.
The engine has since been gradually extended to support a variety of desktop, mobile, console
and virtual reality platforms. It is particularly popular for iOS and Android mobile game
development, is considered easy to use for beginner developers, and is popular for indie game
development.
The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as
well as interactive simulations and other experiences.The engine has been adopted by
industries outside video gaming, such as film, automotive, architecture, engineering,
construction, and the United States Armed Forces.
3
4. History
● The Unity game engine launched in 2005, aiming to "democratize" game development by
making it accessible to more developers.
● The next year, Unity was named runner-up in the Best Use of Mac OS X Graphics
category in Apple Inc.'s Apple Design Awards.
● Unity was initially released for Mac OS X, later adding support for Microsoft Windows and
Web browsers.
4
5. UNITY 2.0
Unity 2.0 launched in 2007 with approximately 50 new features.The release included an optimized terrain
engine for detailed 3D environments, real-time dynamic shadows, directional lights and spotlights, video
playback, and other features.
When Apple launched its App Store in 2008, Unity quickly added support for the iPhone. For several
years, the engine was uncontested on the iPhone and it became well-known with iOS game developers.
UNITY 3.0
Unity 3.0 launched in September 2010 with features expanding the engine's graphics features for desktop
computers and video game consoles.In addition to Android support, Unity 3 featured integration of
Illuminate Labs' Beast Lightmap tool, deferred rendering, a built-in tree editor, native font rendering,
automatic UV mapping, and audio filters, among other things.
In 2012 VentureBeat wrote, "Few companies have contributed as much to the flowing of independently
produced games as Unity Technologies. More than 1.3 million developers are using its tools to create gee-
whiz graphics in their iOS, Android, console, PC, and web-based games. Unity wants to be the engine for
multi-platform games, period."A May 2012 survey by Game Developer magazine indicated Unity as its top
game engine for mobile platforms.
5
6. UNITY 4.0
In November 2012, Unity Technologies delivered Unity 4.0. This version added DirectX 11 and Adobe
Flash support, new animation tools called Mecanim, and access to the Linux preview.
Facebook integrated a software development kit for games using the Unity game engine in 2013. This
featured tools that allowed tracking advertising campaigns and deep linking, where users were directly
linked from social media posts to specific portions within games, and easy in-game-image sharing.
In 2016, Facebook developed a new PC gaming platform with Unity. Unity provided support for
Facebook's gaming platforms, and Unity developers could more quickly export and publish games to
Facebook.
6
7. UNITY 5
The Verge said of 2015's Unity 5 release: "Unity started with the goal of making game
development universally accessible. Unity 5 is a long-awaited step towards that future With
Unity 5, the engine improved its lighting and audio. Through WebGL, Unity developers could
add their games to compatible Web browsers with no plug-ins required for players.
Unity 5.0 offered real-time global illumination, light mapping previews.The fifth generation of
the Unity engine also introduced Cinematic Image Effects to help make Unity games look less
generic. Unity 5.6 added new lighting and particle effects, updated the engine's overall
performance, and added native support for Nintendo Switch, Facebook Gameroom, Google
Daydream, and the Vulkan graphics API. It introduced a 4K video player capable of running
360-degree videos for virtual reality.
7
8. Unity (2017–present)
In December 2016, Unity Technologies announced that they would change the versioning numbering
system for Unity from sequence-based identifiers to year of release to align the versioning with their more
frequent release cadence.
Unity 5.6 was therefore followed by Unity 2017.Unity 2017 tools featured a real-time graphics rendering
engine, color grading and worldbuilding, live operations analytics and performance reporting.
Unity 2017.2 underscored Unity Technologies' plans beyond video games. This included new tools such
as Timeline, which allowed developers to drag-and-drop animations into games, and Cinemachine, a
smart camera system within games.Unity 2017.2 also integrated Autodesk's 3DS Max and Maya tools into
the Unity engine for a streamlined asset sharing in-game iteration process.
Unity 2018 featured the Scriptable Render Pipeline for developers to create high-end graphics. This
included the High-Definition Rendering Pipeline for console and PC experiences, and the Lightweight
Rendering Pipeline for mobile, virtual reality, and augmented reality.Unity 2018 also included machine
learning tools, such as Imitation Learning, whereby games learn from real player habits, support for Magic
Leap, and templates for new developers.
8
9. Supported Platforms
Unity is a cross-platform engine. The Unity editor is supported on Windows, macOS, and the Linux
platform, while the engine itself currently supports building games for more than 19 different platforms,
including mobile, desktop, consoles, and virtual reality. Unity 2020 LTS officially supports the following
platforms:
● Mobile platforms iOS, Android (Android TV), tvOS
● Desktop platforms Window (Universal Windows Platform), Mac, Linux;
● Web platform WebGL;
● Console platforms PlayStation (PS4, PS5), Xbox (Xbox One, Xbox Series X/S), Nintendo
Switch,Extended reality platforms Oculus, PlayStation VR, Google's ARCore,Apple's
ARKit,Windows Mixed Reality (HoloLens), Magic Leap, and via Unity XR SDKSteam VR, Google
Cardboard
9
10. Benefits
1. User Friendly
Unity is more convenient to use as compared to other technologies. Other tricky technologies
become more complex while used.
2. Compatibility with Several Platforms
Unity has compatibility with multiple Operating Systems, such as Steam, iOS, PCs, Macs, Android,
and consoles. Hence, using Unity, you can quickly build many games for different platforms and
design multiple game stages.
3. Online Tutorials
The most convenient fact about Unity is that many training videos and tutorials are available online
for every learner. You can even develop easy and small games with training using Unity.
10
11. 4. Availability of the Rich Asset Store
The Unity Asset Store provides game developers with a wide range of textures, pre-designed 3D models,
unique animations, sounds, scripting languages, and object modeling, like a scenic backdrop, a popular
character, a building, etc.
5. Multiplayer Gaming
Some of the most popular multiplayer games are made on the Unity engine. The platform offers many
features that encourage developers to build high-end games for online players. Unity 3D makes the whole
game development process fun and simple.
7. Community Assistance
Unity provides uninterrupted assistance from the team of developers. More than 2.5 million developers
currently use Unity programming, and the number of users is increasing fast. The feasibility of sharing the
client’s approval or disapproval with the development team is simple, and it can fix issues very quickly.
11
12. 8.Access to both Free and Pro Version
Unity is available in both free and pro versions with numerous features. You can select the free version and
receive the highlights of the primary elements. Furthermore, you can use the pro version to build high-end
games using features like feature playback, 3D composition booster, sound channel, etc.
9. Top-Notch Graphics
Unity is famous for its next-level, top-notch graphics. The game engine provides highly customizable
rendering technology and different engaging tools to aid superb-looking game development. In 3D games,
developers can produce seamless, natural motions of objects also.
10. Less Coding
You don’t need coding experience or knowledge to use the Unity game engine. Unity is feasible for beginners
who want to start game development as a hobby or career. It uses Boo, JavaScript, and C#, but you can build
a game without code writing.
11. Debugging
Changing and debugging is simpler and more convenient with Unity. After all, you can see every game
variable during gameplay. Unity is extraordinary because it helps developers debug the process at runtime.
12
13. Limitations
1. No Link to External Code Libraries
Unity doesn’t support links to external code libraries. It is discouraging and unexpected for
professional programmers. If you want to use a library, you must copy it manually into the project
instead of just connecting to a shared folder.
2. Expensive License
Developers must get licenses for the best functionality improvements, deployment, and graphics.
These licenses are very costly.
Furthermore, using stencil assistance, rendering, buffer support, and other features increases
development expenses because of the expensive licenses.
13
14. 3. More Memory Consumption
Games built using the Unity engine consume unnecessarily more memory. It ultimately makes
debugging problems and OOM errors in the applications.
4. Source Code
Unity features a search function to discover linked scripts; however, it could be unique. You often
need to browse all elements manually in a scene to get related scripts. Nevertheless, you must
avoid this time-consuming task.
14
15. Conclusion
Although there are some confinements, most game development companies consider Unity Game
Engine the best gaming development platform. The perks discussed above also explain the same.
15